activeStroker | QPaintEngineExPrivate | |
blurFilter | QGL2PaintEngineExPrivate | |
brushTextureDirty | QGL2PaintEngineExPrivate | |
brushUniformsDirty | QGL2PaintEngineExPrivate | |
cleanupVectorPath(QPaintEngineEx *engine, void *data) | QGL2PaintEngineExPrivate | static |
clearClip(uint value) | QGL2PaintEngineExPrivate | |
colorizeFilter | QGL2PaintEngineExPrivate | |
composite(const QGLRect &boundingRect) | QGL2PaintEngineExPrivate | |
compositionModeDirty | QGL2PaintEngineExPrivate | |
convolutionFilter | QGL2PaintEngineExPrivate | |
ctx | QGL2PaintEngineExPrivate | |
currentBrush | QGL2PaintEngineExPrivate | |
currentBrushPixmap | QGL2PaintEngineExPrivate | |
currentClipWidget | QPaintEnginePrivate | |
currentScissorBounds | QGL2PaintEngineExPrivate | |
dasher | QGL2PaintEngineExPrivate | |
depthRange | QGL2PaintEngineExPrivate | |
device | QGL2PaintEngineExPrivate | |
dirtyStencilRegion | QGL2PaintEngineExPrivate | |
drawBoxTextItem(const QPointF &p, const QTextItemInt &ti) | QPaintEnginePrivate | |
drawCachedGlyphs(QFontEngineGlyphCache::Type glyphType, QStaticTextItem *staticTextItem) | QGL2PaintEngineExPrivate | |
drawPixmapFragments(const QPainter::PixmapFragment *fragments, int fragmentCount, const QPixmap &pixmap, const QSize &size, QPainter::PixmapFragmentHints hints) | QGL2PaintEngineExPrivate | |
drawPixmapFragments(const QRectF *targetRects, const QRectF *sourceRects, int fragmentCount, const QPixmap &pixmap, const QSize &size, QPainter::PixmapFragmentHints hints) | QGL2PaintEngineExPrivate | |
drawTexture(const QGLRect &dest, const QGLRect &src, const QSize &textureSize, bool opaque, bool pattern=false) | QGL2PaintEngineExPrivate | |
drawVertexArrays(const float *data, int *stops, int stopCount, GLenum primitive) | QGL2PaintEngineExPrivate | |
drawVertexArrays(QGL2PEXVertexArray &vertexArray, GLenum primitive) | QGL2PaintEngineExPrivate | inline |
dropShadowFilter | QGL2PaintEngineExPrivate | |
elementIndices | QGL2PaintEngineExPrivate | |
elementIndicesVBOId | QGL2PaintEngineExPrivate | |
exDeviceRect | QPaintEngineExPrivate | |
fill(const QVectorPath &path) | QGL2PaintEngineExPrivate | |
fillStencilWithVertexArray(const float *data, int count, int *stops, int stopCount, const QGLRect &bounds, StencilFillMode mode) | QGL2PaintEngineExPrivate | |
fillStencilWithVertexArray(QGL2PEXVertexArray &vertexArray, bool useWindingFill) | QGL2PaintEngineExPrivate | inline |
getData(QGL2PaintEngineEx *engine) | QGL2PaintEngineExPrivate | inlinestatic |
glyphCacheType | QGL2PaintEngineExPrivate | |
hasClipOperations() const | QPaintEngineExPrivate | |
hasCompatibilityExtension | QGL2PaintEngineExPrivate | |
hasSystemTransform | QPaintEnginePrivate | |
hasSystemViewport | QPaintEnginePrivate | |
height | QGL2PaintEngineExPrivate | |
imageDrawingMode | QGL2PaintEngineExPrivate | |
inverseScale | QGL2PaintEngineExPrivate | |
lastMaskTextureUsed | QGL2PaintEngineExPrivate | |
lastTextureUsed | QGL2PaintEngineExPrivate | |
location(const QGLEngineShaderManager::Uniform uniform) | QGL2PaintEngineExPrivate | inline |
matrixDirty | QGL2PaintEngineExPrivate | |
matrixUniformDirty | QGL2PaintEngineExPrivate | |
maxClip | QGL2PaintEngineExPrivate | |
mode | QGL2PaintEngineExPrivate | |
multisamplingAlwaysEnabled | QGL2PaintEngineExPrivate | |
nativePaintingActive | QGL2PaintEngineExPrivate | |
needsSync | QGL2PaintEngineExPrivate | |
noBrush | QGL2PaintEngineExPrivate | |
OddEvenFillMode enum value | QGL2PaintEngineExPrivate | |
opacityArray | QGL2PaintEngineExPrivate | |
opacityUniformDirty | QGL2PaintEngineExPrivate | |
pathCaches | QGL2PaintEngineExPrivate | |
pdev | QPaintEnginePrivate | |
pmvMatrix | QGL2PaintEngineExPrivate | |
prepareForDraw(bool srcPixelsAreOpaque) | QGL2PaintEngineExPrivate | |
q | QGL2PaintEngineExPrivate | |
q_ptr | QPaintEnginePrivate | |
QGL2PaintEngineExPrivate(QGL2PaintEngineEx *q_ptr) | QGL2PaintEngineExPrivate | inline |
QPaintEngineExPrivate() | QPaintEngineExPrivate | |
QPaintEnginePrivate() | QPaintEnginePrivate | inline |
regenerateClip() | QGL2PaintEngineExPrivate | |
replayClipOperations() | QPaintEngineExPrivate | |
resetClipIfNeeded() | QGL2PaintEngineExPrivate | |
resetGLState() | QGL2PaintEngineExPrivate | |
setBrush(const QBrush &brush) | QGL2PaintEngineExPrivate | |
setScissor(const QRect &rect) | QGL2PaintEngineExPrivate | |
setSystemTransform(const QTransform &xform) | QPaintEnginePrivate | inline |
setSystemViewport(const QRegion ®ion) | QPaintEnginePrivate | inline |
setVertexAttributePointer(unsigned int arrayIndex, const GLfloat *pointer) | QGL2PaintEngineExPrivate | inline |
shaderManager | QGL2PaintEngineExPrivate | |
shaderManagerForEngine(QGL2PaintEngineEx *engine) | QGL2PaintEngineExPrivate | inlinestatic |
snapToPixelGrid | QGL2PaintEngineExPrivate | |
staticTextureCoordinateArray | QGL2PaintEngineExPrivate | |
staticVertexCoordinateArray | QGL2PaintEngineExPrivate | |
stencilClean | QGL2PaintEngineExPrivate | |
StencilFillMode enum name | QGL2PaintEngineExPrivate | |
stroke(const QVectorPath &path, const QPen &pen) | QGL2PaintEngineExPrivate | |
strokeHandler | QPaintEngineExPrivate | |
stroker | QGL2PaintEngineExPrivate | |
strokerPen | QPaintEngineExPrivate | |
systemClip | QPaintEnginePrivate | |
systemRect | QPaintEnginePrivate | |
systemStateChanged() | QGL2PaintEngineExPrivate | virtual |
systemTransform | QPaintEnginePrivate | |
systemViewport | QPaintEnginePrivate | |
textureCoordinateArray | QGL2PaintEngineExPrivate | |
textureInvertedY | QGL2PaintEngineExPrivate | |
transferMode(EngineMode newMode) | QGL2PaintEngineExPrivate | |
transformSystemClip() | QPaintEnginePrivate | inline |
TriStripStrokeFillMode enum value | QGL2PaintEngineExPrivate | |
unusedIBOSToClean | QGL2PaintEngineExPrivate | |
unusedVBOSToClean | QGL2PaintEngineExPrivate | |
updateBrushTexture() | QGL2PaintEngineExPrivate | |
updateBrushUniforms() | QGL2PaintEngineExPrivate | |
updateClipScissorTest() | QGL2PaintEngineExPrivate | |
updateCompositionMode() | QGL2PaintEngineExPrivate | |
updateMatrix() | QGL2PaintEngineExPrivate | |
updateTextureFilter(GLenum target, GLenum wrapMode, bool smoothPixmapTransform, GLuint id=-1) | QGL2PaintEngineExPrivate | |
useSimpleShader() | QGL2PaintEngineExPrivate | inline |
useSystemClip | QGL2PaintEngineExPrivate | |
vertexAttribPointers | QGL2PaintEngineExPrivate | |
vertexCoordinateArray | QGL2PaintEngineExPrivate | |
width | QGL2PaintEngineExPrivate | |
WindingFillMode enum value | QGL2PaintEngineExPrivate | |
writeClip(const QVectorPath &path, uint value) | QGL2PaintEngineExPrivate | |
~QGL2PaintEngineExPrivate() | QGL2PaintEngineExPrivate | |
~QPaintEngineExPrivate() | QPaintEngineExPrivate | |
~QPaintEnginePrivate() | QPaintEnginePrivate | inlinevirtual |