Qt 4.8
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This is the complete list of members for QVector3D, including all inherited members.
crossProduct(const QVector3D &v1, const QVector3D &v2) | QVector3D | static |
distanceToLine(const QVector3D &point, const QVector3D &direction) const | QVector3D | |
distanceToPlane(const QVector3D &plane, const QVector3D &normal) const | QVector3D | |
distanceToPlane(const QVector3D &plane1, const QVector3D &plane2, const QVector3D &plane3) const | QVector3D | |
dotProduct(const QVector3D &v1, const QVector3D &v2) | QVector3D | static |
isNull() const | QVector3D | inline |
length() const | QVector3D | |
lengthSquared() const | QVector3D | |
normal(const QVector3D &v1, const QVector3D &v2) | QVector3D | static |
normal(const QVector3D &v1, const QVector3D &v2, const QVector3D &v3) | QVector3D | static |
normalize() | QVector3D | |
normalized() const | QVector3D | |
operator QVariant() const | QVector3D | |
operator!=(const QVector3D &v1, const QVector3D &v2) | QVector3D | friend |
operator*(qreal factor, const QVector3D &vector) | QVector3D | friend |
operator*(const QVector3D &vector, qreal factor) | QVector3D | friend |
operator*(const QVector3D &v1, const QVector3D &v2) | QVector3D | friend |
operator*(const QVector3D &vector, const QMatrix4x4 &matrix) | QVector3D | friend |
operator*(const QMatrix4x4 &matrix, const QVector3D &vector) | QVector3D | friend |
operator*=(qreal factor) | QVector3D | inline |
operator*=(const QVector3D &vector) | QVector3D | inline |
operator+(const QVector3D &v1, const QVector3D &v2) | QVector3D | friend |
operator+=(const QVector3D &vector) | QVector3D | inline |
operator-(const QVector3D &v1, const QVector3D &v2) | QVector3D | friend |
operator-(const QVector3D &vector) | QVector3D | friend |
operator-=(const QVector3D &vector) | QVector3D | inline |
operator/(const QVector3D &vector, qreal divisor) | QVector3D | friend |
operator/=(qreal divisor) | QVector3D | inline |
operator<<(QDataStream &stream, const QVector3D &vector) | QVector3D | related |
operator==(const QVector3D &v1, const QVector3D &v2) | QVector3D | friend |
operator>>(QDataStream &stream, QVector3D &vector) | QVector3D | related |
qFuzzyCompare(const QVector3D &v1, const QVector3D &v2) | QVector3D | friend |
QVector2D class | QVector3D | friend |
QVector3D() | QVector3D | inline |
QVector3D(qreal xpos, qreal ypos, qreal zpos) | QVector3D | inline |
QVector3D(const QPoint &point) | QVector3D | inlineexplicit |
QVector3D(const QPointF &point) | QVector3D | inlineexplicit |
QVector3D(const QVector2D &vector) | QVector3D | |
QVector3D(const QVector2D &vector, qreal zpos) | QVector3D | |
QVector3D(const QVector4D &vector) | QVector3D | explicit |
QVector3D(float xpos, float ypos, float zpos, int dummy) | QVector3D | inlineprivate |
QVector4D class | QVector3D | friend |
setX(qreal x) | QVector3D | inline |
setY(qreal y) | QVector3D | inline |
setZ(qreal z) | QVector3D | inline |
toPoint() const | QVector3D | inline |
toPointF() const | QVector3D | inline |
toVector2D() const | QVector3D | |
toVector4D() const | QVector3D | |
x() const | QVector3D | inline |
xp | QVector3D | private |
y() const | QVector3D | inline |
yp | QVector3D | private |
z() const | QVector3D | inline |
zp | QVector3D | private |