Attachment enum name | QGLFramebufferObject | |
attachment() const | QGLFramebufferObject | |
bind() | QGLFramebufferObject | |
bindDefault() | QGLFramebufferObject | static |
blitFramebuffer(QGLFramebufferObject *target, const QRect &targetRect, QGLFramebufferObject *source, const QRect &sourceRect, GLbitfield buffers=GL_COLOR_BUFFER_BIT, GLenum filter=GL_NEAREST) | QGLFramebufferObject | static |
colorCount() const | QPaintDevice | inline |
CombinedDepthStencil enum value | QGLFramebufferObject | |
Depth enum value | QGLFramebufferObject | |
depth() const | QPaintDevice | inline |
devType() const | QGLFramebufferObject | inlineprotectedvirtual |
drawTexture(const QRectF &target, GLuint textureId, GLenum textureTarget=GL_TEXTURE_2D) | QGLFramebufferObject | |
drawTexture(const QPointF &point, GLuint textureId, GLenum textureTarget=GL_TEXTURE_2D) | QGLFramebufferObject | |
format() const | QGLFramebufferObject | |
getDC() const | QPaintDevice | virtual |
handle() const | QGLFramebufferObject | |
hasOpenGLFramebufferBlit() | QGLFramebufferObject | static |
hasOpenGLFramebufferObjects() | QGLFramebufferObject | static |
height() const | QPaintDevice | inline |
heightMM() const | QPaintDevice | inline |
isBound() const | QGLFramebufferObject | |
isValid() const | QGLFramebufferObject | |
logicalDpiX() const | QPaintDevice | inline |
logicalDpiY() const | QPaintDevice | inline |
metric(PaintDeviceMetric metric) const | QGLFramebufferObject | protectedvirtual |
NoAttachment enum value | QGLFramebufferObject | |
numColors() const | QPaintDevice | inline |
PaintDeviceMetric enum name | QPaintDevice | |
paintEngine() const | QGLFramebufferObject | virtual |
painters | QPaintDevice | protected |
paintingActive() const | QPaintDevice | inline |
PdmDepth enum value | QPaintDevice | |
PdmDpiX enum value | QPaintDevice | |
PdmDpiY enum value | QPaintDevice | |
PdmHeight enum value | QPaintDevice | |
PdmHeightMM enum value | QPaintDevice | |
PdmNumColors enum value | QPaintDevice | |
PdmPhysicalDpiX enum value | QPaintDevice | |
PdmPhysicalDpiY enum value | QPaintDevice | |
PdmWidth enum value | QPaintDevice | |
PdmWidthMM enum value | QPaintDevice | |
physicalDpiX() const | QPaintDevice | inline |
physicalDpiY() const | QPaintDevice | inline |
QGLFramebufferObject(const QSize &size, GLenum target=GL_TEXTURE_2D) | QGLFramebufferObject | |
QGLFramebufferObject(int width, int height, GLenum target=GL_TEXTURE_2D) | QGLFramebufferObject | |
QGLFramebufferObject(const QSize &size, Attachment attachment, GLenum target=GL_TEXTURE_2D, GLenum internal_format=GL_RGBA8) | QGLFramebufferObject | |
QGLFramebufferObject(int width, int height, Attachment attachment, GLenum target=GL_TEXTURE_2D, GLenum internal_format=GL_RGBA8) | QGLFramebufferObject | |
QGLFramebufferObject(const QSize &size, const QGLFramebufferObjectFormat &format) | QGLFramebufferObject | |
QGLFramebufferObject(int width, int height, const QGLFramebufferObjectFormat &format) | QGLFramebufferObject | |
QPaintDevice() | QPaintDevice | protected |
qt_x11Info(const QPaintDevice *pd) | QPaintDevice | related |
qwsDisplay() | QPaintDevice | static |
release() | QGLFramebufferObject | |
releaseDC(HDC hdc) const | QPaintDevice | virtual |
ShaderEffectBuffer(const QSize &size, const QGLFramebufferObjectFormat &format) | ShaderEffectBuffer | |
size() const | QGLFramebufferObject | |
texture() const | QGLFramebufferObject | |
toImage() const | QGLFramebufferObject | |
width() const | QPaintDevice | inline |
widthMM() const | QPaintDevice | inline |
~QGLFramebufferObject() | QGLFramebufferObject | virtual |
~QPaintDevice() | QPaintDevice | virtual |
~ShaderEffectBuffer() | ShaderEffectBuffer | |