Qt 4.8
Signals | Public Functions | Properties | List of all members
QAudioInput Class Reference

The QAudioInput class provides an interface for receiving audio data from an audio input device. More...

#include <qaudioinput.h>

Inheritance diagram for QAudioInput:
QObject

Signals

void notify ()
 This signal is emitted when x ms of audio data has been processed the interval set by setNotifyInterval(x). More...
 
void stateChanged (QAudio::State)
 This signal is emitted when the device state has changed. More...
 
- Signals inherited from QObject
void destroyed (QObject *=0)
 This signal is emitted immediately before the object obj is destroyed, and can not be blocked. More...
 

Public Functions

int bufferSize () const
 Returns the audio buffer size in milliseconds. More...
 
int bytesReady () const
 Returns the amount of audio data available to read in bytes. More...
 
qint64 elapsedUSecs () const
 Returns the microseconds since start() was called, including time in Idle and Suspend states. More...
 
QAudio::Error error () const
 Returns the error state. More...
 
QAudioFormat format () const
 Returns the QAudioFormat being used. More...
 
int notifyInterval () const
 Returns the notify interval in milliseconds. More...
 
int periodSize () const
 Returns the period size in bytes. More...
 
qint64 processedUSecs () const
 Returns the amount of audio data processed since start() was called in microseconds. More...
 
 QAudioInput (const QAudioFormat &format=QAudioFormat(), QObject *parent=0)
 Construct a new audio input and attach it to parent. More...
 
 QAudioInput (const QAudioDeviceInfo &audioDeviceInfo, const QAudioFormat &format=QAudioFormat(), QObject *parent=0)
 Construct a new audio input and attach it to parent. More...
 
void reset ()
 Drops all audio data in the buffers, resets buffers to zero. More...
 
void resume ()
 Resumes processing audio data after a suspend(). More...
 
void setBufferSize (int bytes)
 Sets the audio buffer size to value milliseconds. More...
 
void setNotifyInterval (int milliSeconds)
 Sets the interval for notify() signal to be emitted. More...
 
void start (QIODevice *device)
 Uses the device as the QIODevice to transfer data. More...
 
QIODevicestart ()
 Returns a pointer to a new QIODevice that will be used to handle the data transfer. More...
 
QAudio::State state () const
 Returns the state of audio processing. More...
 
void stop ()
 Stops the audio input, detaching from the system resource. More...
 
void suspend ()
 Stops processing audio data, preserving buffered audio data. More...
 
 ~QAudioInput ()
 Destroy this audio input. More...
 
- Public Functions inherited from QObject
bool blockSignals (bool b)
 If block is true, signals emitted by this object are blocked (i.e., emitting a signal will not invoke anything connected to it). More...
 
const QObjectListchildren () const
 Returns a list of child objects. More...
 
bool connect (const QObject *sender, const char *signal, const char *member, Qt::ConnectionType type=Qt::AutoConnection) const
 
bool disconnect (const char *signal=0, const QObject *receiver=0, const char *member=0)
 
bool disconnect (const QObject *receiver, const char *member=0)
 
void dumpObjectInfo ()
 Dumps information about signal connections, etc. More...
 
void dumpObjectTree ()
 Dumps a tree of children to the debug output. More...
 
QList< QByteArraydynamicPropertyNames () const
 Returns the names of all properties that were dynamically added to the object using setProperty(). More...
 
virtual bool event (QEvent *)
 This virtual function receives events to an object and should return true if the event e was recognized and processed. More...
 
virtual bool eventFilter (QObject *, QEvent *)
 Filters events if this object has been installed as an event filter for the watched object. More...
 
template<typename T >
findChild (const QString &aName=QString()) const
 Returns the child of this object that can be cast into type T and that is called name, or 0 if there is no such object. More...
 
template<typename T >
QList< T > findChildren (const QString &aName=QString()) const
 Returns all children of this object with the given name that can be cast to type T, or an empty list if there are no such objects. More...
 
template<typename T >
QList< T > findChildren (const QRegExp &re) const
 
bool inherits (const char *classname) const
 Returns true if this object is an instance of a class that inherits className or a QObject subclass that inherits className; otherwise returns false. More...
 
void installEventFilter (QObject *)
 Installs an event filter filterObj on this object. More...
 
bool isWidgetType () const
 Returns true if the object is a widget; otherwise returns false. More...
 
void killTimer (int id)
 Kills the timer with timer identifier, id. More...
 
virtual const QMetaObjectmetaObject () const
 Returns a pointer to the meta-object of this object. More...
 
void moveToThread (QThread *thread)
 Changes the thread affinity for this object and its children. More...
 
QString objectName () const
 
QObjectparent () const
 Returns a pointer to the parent object. More...
 
QVariant property (const char *name) const
 Returns the value of the object's name property. More...
 
Q_INVOKABLE QObject (QObject *parent=0)
 Constructs an object with parent object parent. More...
 
void removeEventFilter (QObject *)
 Removes an event filter object obj from this object. More...
 
void setObjectName (const QString &name)
 
void setParent (QObject *)
 Makes the object a child of parent. More...
 
bool setProperty (const char *name, const QVariant &value)
 Sets the value of the object's name property to value. More...
 
void setUserData (uint id, QObjectUserData *data)
 
bool signalsBlocked () const
 Returns true if signals are blocked; otherwise returns false. More...
 
int startTimer (int interval)
 Starts a timer and returns a timer identifier, or returns zero if it could not start a timer. More...
 
QThreadthread () const
 Returns the thread in which the object lives. More...
 
QObjectUserDatauserData (uint id) const
 
virtual ~QObject ()
 Destroys the object, deleting all its child objects. More...
 

Properties

QAbstractAudioInputd
 

Additional Inherited Members

- Public Slots inherited from QObject
void deleteLater ()
 Schedules this object for deletion. More...
 
- Static Public Functions inherited from QObject
static bool connect (const QObject *sender, const char *signal, const QObject *receiver, const char *member, Qt::ConnectionType=Qt::AutoConnection)
 Creates a connection of the given type from the signal in the sender object to the method in the receiver object. More...
 
static bool connect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &method, Qt::ConnectionType type=Qt::AutoConnection)
 
static bool disconnect (const QObject *sender, const char *signal, const QObject *receiver, const char *member)
 Disconnects signal in object sender from method in object receiver. More...
 
static bool disconnect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &member)
 
static uint registerUserData ()
 
static QString tr (const char *sourceText, const char *comment=0, int n=-1)
 
static QString trUtf8 (const char *sourceText, const char *comment=0, int n=-1)
 
- Static Public Variables inherited from QObject
static const QMetaObject staticMetaObject
 This variable stores the meta-object for the class. More...
 
- Protected Functions inherited from QObject
virtual void childEvent (QChildEvent *)
 This event handler can be reimplemented in a subclass to receive child events. More...
 
virtual void connectNotify (const char *signal)
 This virtual function is called when something has been connected to signal in this object. More...
 
virtual void customEvent (QEvent *)
 This event handler can be reimplemented in a subclass to receive custom events. More...
 
virtual void disconnectNotify (const char *signal)
 This virtual function is called when something has been disconnected from signal in this object. More...
 
 QObject (QObjectPrivate &dd, QObject *parent=0)
 
int receivers (const char *signal) const
 Returns the number of receivers connected to the signal. More...
 
QObjectsender () const
 Returns a pointer to the object that sent the signal, if called in a slot activated by a signal; otherwise it returns 0. More...
 
int senderSignalIndex () const
 
virtual void timerEvent (QTimerEvent *)
 This event handler can be reimplemented in a subclass to receive timer events for the object. More...
 
- Protected Variables inherited from QObject
QScopedPointer< QObjectDatad_ptr
 
- Static Protected Variables inherited from QObject
static const QMetaObject staticQtMetaObject
 

Detailed Description

The QAudioInput class provides an interface for receiving audio data from an audio input device.

Attention
Module: QtMultimedia
Since
4.6

You can construct an audio input with the system's default audio input device. It is also possible to create QAudioInput with a specific QAudioDeviceInfo. When you create the audio input, you should also send in the QAudioFormat to be used for the recording (see the QAudioFormat class description for details).

To record to a file:

QAudioInput lets you record audio with an audio input device. The default constructor of this class will use the systems default audio device, but you can also specify a QAudioDeviceInfo for a specific device. You also need to pass in the QAudioFormat in which you wish to record.

Starting up the QAudioInput is simply a matter of calling start() with a QIODevice opened for writing. For instance, to record to a file, you can:

QFile outputFile; // class member.
QAudioInput *audioInput; // class member.

... 4

void startRecording()
{
outputFile.setFileName("/tmp/test.raw");
// set up the format you want, eg.
format.setFrequency(8000);
format.setChannels(1);
format.setSampleSize(8);
format.setCodec("audio/pcm");
if (!info.isFormatSupported(format)) {
qWarning()<<"default format not supported try to use nearest";
format = info.nearestFormat(format);
}
audioInput = new QAudioInput(format, this);
QTimer::singleShot(3000, this, SLOT(stopRecording()));
audioInput->start(&outputFile);
// Records audio for 3000ms
}

This will start recording if the format specified is supported by the input device (you can check this with QAudioDeviceInfo::isFormatSupported(). In case there are any snags, use the error() function to check what went wrong. We stop recording in the stopRecording() slot.

void stopRecording()
{
audioInput->stop();
outputFile.close();
delete audioInput;
}

At any point in time, QAudioInput will be in one of four states: active, suspended, stopped, or idle. These states are specified by the QAudio::State enum. You can request a state change directly through suspend(), resume(), stop(), reset(), and start(). The current state is reported by state(). QAudioOutput will also signal you when the state changes (stateChanged()).

QAudioInput provides several ways of measuring the time that has passed since the start() of the recording. The processedUSecs() function returns the length of the stream in microseconds written, i.e., it leaves out the times the audio input was suspended or idle. The elapsedUSecs() function returns the time elapsed since start() was called regardless of which states the QAudioInput has been in.

If an error should occur, you can fetch its reason with error(). The possible error reasons are described by the QAudio::Error enum. The QAudioInput will enter the QAudio::StoppedState when an error is encountered. Connect to the stateChanged() signal to handle the error:

void stateChanged(QAudio::State newState)
{
switch(newState) {
if (audioInput->error() != QAudio::NoError) {
// Perform error handling
} else {
}
break;
See also
QAudioOutput, QAudioDeviceInfo

Symbian Platform Security Requirements

On Symbian, processes which use this class must have the UserEnvironment platform security capability. If the client process lacks this capability, calls to either overload of start() will fail. This failure is indicated by the QAudioInput object setting its error() value to QAudio::OpenError and then emitting a stateChanged(QAudio::StoppedState) signal.

Platform security capabilities are added via the TARGET.CAPABILITY qmake variable.

Definition at line 63 of file qaudioinput.h.

Constructors and Destructors

◆ QAudioInput() [1/2]

QAudioInput::QAudioInput ( const QAudioFormat format = QAudioFormat(),
QObject parent = 0 
)
explicit

Construct a new audio input and attach it to parent.

The default audio input device is used with the output format parameters.

Definition at line 138 of file qaudioinput.cpp.

138  :
139  QObject(parent)
140 {
142  connect(d, SIGNAL(notify()), SIGNAL(notify()));
144 }
#define SIGNAL(a)
Definition: qobjectdefs.h:227
static bool connect(const QObject *sender, const char *signal, const QObject *receiver, const char *member, Qt::ConnectionType=Qt::AutoConnection)
Creates a connection of the given type from the signal in the sender object to the method in the rece...
Definition: qobject.cpp:2580
State
Definition: qaudio.h:59
QAbstractAudioInput * d
Definition: qaudioinput.h:104
Q_INVOKABLE QObject(QObject *parent=0)
Constructs an object with parent object parent.
Definition: qobject.cpp:753
void notify()
This signal is emitted when x ms of audio data has been processed the interval set by setNotifyInterv...
static QAbstractAudioInput * createDefaultInputDevice(QAudioFormat const &format)
void stateChanged(QAudio::State)
This signal is emitted when the device state has changed.

◆ QAudioInput() [2/2]

QAudioInput::QAudioInput ( const QAudioDeviceInfo audioDevice,
const QAudioFormat format = QAudioFormat(),
QObject parent = 0 
)
explicit

Construct a new audio input and attach it to parent.

The device referenced by audioDevice is used with the input format parameters.

Definition at line 152 of file qaudioinput.cpp.

152  :
153  QObject(parent)
154 {
155  d = QAudioDeviceFactory::createInputDevice(audioDevice, format);
156  connect(d, SIGNAL(notify()), SIGNAL(notify()));
158 }
#define SIGNAL(a)
Definition: qobjectdefs.h:227
static bool connect(const QObject *sender, const char *signal, const QObject *receiver, const char *member, Qt::ConnectionType=Qt::AutoConnection)
Creates a connection of the given type from the signal in the sender object to the method in the rece...
Definition: qobject.cpp:2580
State
Definition: qaudio.h:59
QAbstractAudioInput * d
Definition: qaudioinput.h:104
Q_INVOKABLE QObject(QObject *parent=0)
Constructs an object with parent object parent.
Definition: qobject.cpp:753
void notify()
This signal is emitted when x ms of audio data has been processed the interval set by setNotifyInterv...
static QAbstractAudioInput * createInputDevice(QAudioDeviceInfo const &device, QAudioFormat const &format)
void stateChanged(QAudio::State)
This signal is emitted when the device state has changed.

◆ ~QAudioInput()

QAudioInput::~QAudioInput ( )

Destroy this audio input.

Definition at line 164 of file qaudioinput.cpp.

165 {
166  delete d;
167 }
QAbstractAudioInput * d
Definition: qaudioinput.h:104

Functions

◆ bufferSize()

int QAudioInput::bufferSize ( ) const

Returns the audio buffer size in milliseconds.

If called before start(), returns platform default value. If called before start() but setBufferSize() was called prior, returns value set by setBufferSize(). If called after start(), returns the actual buffer size being used. This may not be what was set previously by setBufferSize().

Definition at line 303 of file qaudioinput.cpp.

304 {
305  return d->bufferSize();
306 }
QAbstractAudioInput * d
Definition: qaudioinput.h:104
virtual int bufferSize() const =0
Returns the audio buffer size in milliseconds.

◆ bytesReady()

int QAudioInput::bytesReady ( ) const

Returns the amount of audio data available to read in bytes.

NOTE: returned value is only valid while in QAudio::ActiveState or QAudio::IdleState state, otherwise returns zero.

Definition at line 315 of file qaudioinput.cpp.

316 {
317  /*
318  -If not ActiveState|IdleState, return 0
319  -return amount of audio data available to read
320  */
321  return d->bytesReady();
322 }
virtual int bytesReady() const =0
Returns the amount of audio data available to read in bytes.
QAbstractAudioInput * d
Definition: qaudioinput.h:104

◆ elapsedUSecs()

qint64 QAudioInput::elapsedUSecs ( ) const

Returns the microseconds since start() was called, including time in Idle and Suspend states.

Definition at line 373 of file qaudioinput.cpp.

374 {
375  return d->elapsedUSecs();
376 }
virtual qint64 elapsedUSecs() const =0
Returns the milliseconds since start() was called, including time in Idle and suspend states...
QAbstractAudioInput * d
Definition: qaudioinput.h:104

◆ error()

QAudio::Error QAudioInput::error ( ) const

Returns the error state.

Definition at line 382 of file qaudioinput.cpp.

383 {
384  return d->error();
385 }
virtual QAudio::Error error() const =0
Returns the error state.
QAbstractAudioInput * d
Definition: qaudioinput.h:104

◆ format()

QAudioFormat QAudioInput::format ( ) const

Returns the QAudioFormat being used.

Definition at line 226 of file qaudioinput.cpp.

227 {
228  return d->format();
229 }
QAbstractAudioInput * d
Definition: qaudioinput.h:104
virtual QAudioFormat format() const =0
Returns the QAudioFormat being used.

◆ notify

QAudioInput::notify ( )
signal

This signal is emitted when x ms of audio data has been processed the interval set by setNotifyInterval(x).

Referenced by QAudioInput().

◆ notifyInterval()

int QAudioInput::notifyInterval ( ) const

Returns the notify interval in milliseconds.

Definition at line 353 of file qaudioinput.cpp.

354 {
355  return d->notifyInterval();
356 }
virtual int notifyInterval() const =0
Returns the notify interval in milliseconds.
QAbstractAudioInput * d
Definition: qaudioinput.h:104

◆ periodSize()

int QAudioInput::periodSize ( ) const

Returns the period size in bytes.

Note: This is the recommended read size in bytes.

Definition at line 330 of file qaudioinput.cpp.

331 {
332  return d->periodSize();
333 }
virtual int periodSize() const =0
Returns the period size in bytes.
QAbstractAudioInput * d
Definition: qaudioinput.h:104

◆ processedUSecs()

qint64 QAudioInput::processedUSecs ( ) const

Returns the amount of audio data processed since start() was called in microseconds.

Definition at line 363 of file qaudioinput.cpp.

364 {
365  return d->processedUSecs();
366 }
virtual qint64 processedUSecs() const =0
Returns the amount of audio data processed since start() was called in milliseconds.
QAbstractAudioInput * d
Definition: qaudioinput.h:104

◆ reset()

void QAudioInput::reset ( )

Drops all audio data in the buffers, resets buffers to zero.

Definition at line 247 of file qaudioinput.cpp.

248 {
249  d->reset();
250 }
virtual void reset()=0
Drops all audio data in the buffers, resets buffers to zero.
QAbstractAudioInput * d
Definition: qaudioinput.h:104

◆ resume()

void QAudioInput::resume ( )

Resumes processing audio data after a suspend().

Sets error() to QAudio::NoError. Sets state() to QAudio::ActiveState if you previously called start(QIODevice*). Sets state() to QAudio::IdleState if you previously called start(). emits stateChanged() signal.

Definition at line 273 of file qaudioinput.cpp.

274 {
275  d->resume();
276 }
virtual void resume()=0
Resumes processing audio data after a suspend().
QAbstractAudioInput * d
Definition: qaudioinput.h:104

◆ setBufferSize()

void QAudioInput::setBufferSize ( int  value)

Sets the audio buffer size to value milliseconds.

Note: This function can be called anytime before start(), calls to this are ignored after start(). It should not be assumed that the buffer size set is the actual buffer size used, calling bufferSize() anytime after start() will return the actual buffer size being used.

Definition at line 288 of file qaudioinput.cpp.

289 {
290  d->setBufferSize(value);
291 }
virtual void setBufferSize(int value)=0
Sets the audio buffer size to value in milliseconds.
QAbstractAudioInput * d
Definition: qaudioinput.h:104

◆ setNotifyInterval()

void QAudioInput::setNotifyInterval ( int  ms)

Sets the interval for notify() signal to be emitted.

This is based on the ms of audio data processed not on actual real-time. The minimum resolution of the timer is platform specific and values should be checked with notifyInterval() to confirm actual value being used.

Definition at line 344 of file qaudioinput.cpp.

345 {
346  d->setNotifyInterval(ms);
347 }
QAbstractAudioInput * d
Definition: qaudioinput.h:104
virtual void setNotifyInterval(int milliSeconds)=0
Sets the interval for notify() signal to be emitted.

◆ start() [1/2]

void QAudioInput::start ( QIODevice device)

Uses the device as the QIODevice to transfer data.

Passing a QIODevice allows the data to be transferred without any extra code. All that is required is to open the QIODevice. QAudioInput does not take ownership of device.

The QAudioInput will write to the device when new data is available. You can subclass QIODevice and reimplement QIODevice::writeData() if you wish to access the data. If you simply want to save data to a file, you can pass a QFile to this function.

If able to successfully get audio data from the systems audio device the state() is set to either QAudio::ActiveState or QAudio::IdleState, error() is set to QAudio::NoError and the stateChanged() signal is emitted.

If a problem occurs during this process the error() is set to QAudio::OpenError, state() is set to QAudio::StoppedState and stateChanged() signal is emitted.

QAudioInput::Symbian Platform Security Requirements

See also
QIODevice

Definition at line 192 of file qaudioinput.cpp.

193 {
194  d->start(device);
195 }
QAbstractAudioInput * d
Definition: qaudioinput.h:104
virtual QIODevice * start(QIODevice *device)=0
Uses the device as the QIODevice to transfer data.

◆ start() [2/2]

QIODevice * QAudioInput::start ( )

Returns a pointer to a new QIODevice that will be used to handle the data transfer.

This QIODevice can be used to QIODevice::read() audio data directly. You will typically connect to the QIODevice::readyRead() signal, and read from the device in the slot you connect to. QAudioInput keeps ownership of the device.

If able to access the systems audio device the state() is set to QAudio::IdleState, error() is set to QAudio::NoError and the stateChanged() signal is emitted.

If a problem occurs during this process the error() is set to QAudio::OpenError, state() is set to QAudio::StoppedState and stateChanged() signal is emitted.

QAudioInput::Symbian Platform Security Requirements

See also
QIODevice

Definition at line 217 of file qaudioinput.cpp.

218 {
219  return d->start(0);
220 }
QAbstractAudioInput * d
Definition: qaudioinput.h:104
virtual QIODevice * start(QIODevice *device)=0
Uses the device as the QIODevice to transfer data.

◆ state()

QAudio::State QAudioInput::state ( ) const

Returns the state of audio processing.

Definition at line 391 of file qaudioinput.cpp.

392 {
393  return d->state();
394 }
virtual QAudio::State state() const =0
Returns the state of audio processing.
QAbstractAudioInput * d
Definition: qaudioinput.h:104

◆ stateChanged

QAudioInput::stateChanged ( QAudio::State  state)
signal

This signal is emitted when the device state has changed.

Referenced by QAudioInput().

◆ stop()

void QAudioInput::stop ( )

Stops the audio input, detaching from the system resource.

Sets error() to QAudio::NoError, state() to QAudio::StoppedState and emit stateChanged() signal.

Definition at line 238 of file qaudioinput.cpp.

239 {
240  d->stop();
241 }
virtual void stop()=0
Stops the audio input.
QAbstractAudioInput * d
Definition: qaudioinput.h:104

◆ suspend()

void QAudioInput::suspend ( )

Stops processing audio data, preserving buffered audio data.

Sets error() to QAudio::NoError, state() to QAudio::SuspendedState and emit stateChanged() signal.

Definition at line 259 of file qaudioinput.cpp.

260 {
261  d->suspend();
262 }
QAbstractAudioInput * d
Definition: qaudioinput.h:104
virtual void suspend()=0
Stops processing audio data, preserving buffered audio data.

Properties

◆ d

QAbstractAudioInput* QAudioInput::d
private

The documentation for this class was generated from the following files: