Qt 4.8
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The QEventLoop class provides a means of entering and leaving an event loop. More...
#include <qeventloop.h>
Public Types | |
enum | ProcessEventsFlag { AllEvents = 0x00, ExcludeUserInputEvents = 0x01, ExcludeSocketNotifiers = 0x02, WaitForMoreEvents = 0x04, X11ExcludeTimers = 0x08, DeferredDeletion = 0x10, EventLoopExec = 0x20, DialogExec = 0x40 } |
This enum controls the types of events processed by the processEvents() functions. More... | |
Public Slots | |
void | quit () |
Tells the event loop to exit normally. More... | |
Public Slots inherited from QObject | |
void | deleteLater () |
Schedules this object for deletion. More... | |
Public Functions | |
int | exec (ProcessEventsFlags flags=AllEvents) |
Enters the main event loop and waits until exit() is called. More... | |
void | exit (int returnCode=0) |
Tells the event loop to exit with a return code. More... | |
bool | isRunning () const |
Returns true if the event loop is running; otherwise returns false. More... | |
bool | processEvents (ProcessEventsFlags flags=AllEvents) |
Processes pending events that match flags until there are no more events to process. More... | |
void | processEvents (ProcessEventsFlags flags, int maximumTime) |
Process pending events that match flags for a maximum of maxTime milliseconds, or until there are no more events to process, whichever is shorter. More... | |
QEventLoop (QObject *parent=0) | |
Constructs an event loop object with the given parent. More... | |
void | wakeUp () |
Wakes up the event loop. More... | |
~QEventLoop () | |
Destroys the event loop object. More... | |
Public Functions inherited from QObject | |
bool | blockSignals (bool b) |
If block is true, signals emitted by this object are blocked (i.e., emitting a signal will not invoke anything connected to it). More... | |
const QObjectList & | children () const |
Returns a list of child objects. More... | |
bool | connect (const QObject *sender, const char *signal, const char *member, Qt::ConnectionType type=Qt::AutoConnection) const |
bool | disconnect (const char *signal=0, const QObject *receiver=0, const char *member=0) |
bool | disconnect (const QObject *receiver, const char *member=0) |
void | dumpObjectInfo () |
Dumps information about signal connections, etc. More... | |
void | dumpObjectTree () |
Dumps a tree of children to the debug output. More... | |
QList< QByteArray > | dynamicPropertyNames () const |
Returns the names of all properties that were dynamically added to the object using setProperty(). More... | |
virtual bool | event (QEvent *) |
This virtual function receives events to an object and should return true if the event e was recognized and processed. More... | |
virtual bool | eventFilter (QObject *, QEvent *) |
Filters events if this object has been installed as an event filter for the watched object. More... | |
template<typename T > | |
T | findChild (const QString &aName=QString()) const |
Returns the child of this object that can be cast into type T and that is called name, or 0 if there is no such object. More... | |
template<typename T > | |
QList< T > | findChildren (const QString &aName=QString()) const |
Returns all children of this object with the given name that can be cast to type T, or an empty list if there are no such objects. More... | |
template<typename T > | |
QList< T > | findChildren (const QRegExp &re) const |
bool | inherits (const char *classname) const |
Returns true if this object is an instance of a class that inherits className or a QObject subclass that inherits className; otherwise returns false. More... | |
void | installEventFilter (QObject *) |
Installs an event filter filterObj on this object. More... | |
bool | isWidgetType () const |
Returns true if the object is a widget; otherwise returns false. More... | |
void | killTimer (int id) |
Kills the timer with timer identifier, id. More... | |
virtual const QMetaObject * | metaObject () const |
Returns a pointer to the meta-object of this object. More... | |
void | moveToThread (QThread *thread) |
Changes the thread affinity for this object and its children. More... | |
QString | objectName () const |
QObject * | parent () const |
Returns a pointer to the parent object. More... | |
QVariant | property (const char *name) const |
Returns the value of the object's name property. More... | |
Q_INVOKABLE | QObject (QObject *parent=0) |
Constructs an object with parent object parent. More... | |
void | removeEventFilter (QObject *) |
Removes an event filter object obj from this object. More... | |
void | setObjectName (const QString &name) |
void | setParent (QObject *) |
Makes the object a child of parent. More... | |
bool | setProperty (const char *name, const QVariant &value) |
Sets the value of the object's name property to value. More... | |
void | setUserData (uint id, QObjectUserData *data) |
bool | signalsBlocked () const |
Returns true if signals are blocked; otherwise returns false. More... | |
int | startTimer (int interval) |
Starts a timer and returns a timer identifier, or returns zero if it could not start a timer. More... | |
QThread * | thread () const |
Returns the thread in which the object lives. More... | |
QObjectUserData * | userData (uint id) const |
virtual | ~QObject () |
Destroys the object, deleting all its child objects. More... | |
Additional Inherited Members | |
Signals inherited from QObject | |
void | destroyed (QObject *=0) |
This signal is emitted immediately before the object obj is destroyed, and can not be blocked. More... | |
Static Public Functions inherited from QObject | |
static bool | connect (const QObject *sender, const char *signal, const QObject *receiver, const char *member, Qt::ConnectionType=Qt::AutoConnection) |
Creates a connection of the given type from the signal in the sender object to the method in the receiver object. More... | |
static bool | connect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &method, Qt::ConnectionType type=Qt::AutoConnection) |
static bool | disconnect (const QObject *sender, const char *signal, const QObject *receiver, const char *member) |
Disconnects signal in object sender from method in object receiver. More... | |
static bool | disconnect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &member) |
static uint | registerUserData () |
static QString | tr (const char *sourceText, const char *comment=0, int n=-1) |
static QString | trUtf8 (const char *sourceText, const char *comment=0, int n=-1) |
Static Public Variables inherited from QObject | |
static const QMetaObject | staticMetaObject |
This variable stores the meta-object for the class. More... | |
Protected Functions inherited from QObject | |
virtual void | childEvent (QChildEvent *) |
This event handler can be reimplemented in a subclass to receive child events. More... | |
virtual void | connectNotify (const char *signal) |
This virtual function is called when something has been connected to signal in this object. More... | |
virtual void | customEvent (QEvent *) |
This event handler can be reimplemented in a subclass to receive custom events. More... | |
virtual void | disconnectNotify (const char *signal) |
This virtual function is called when something has been disconnected from signal in this object. More... | |
QObject (QObjectPrivate &dd, QObject *parent=0) | |
int | receivers (const char *signal) const |
Returns the number of receivers connected to the signal. More... | |
QObject * | sender () const |
Returns a pointer to the object that sent the signal, if called in a slot activated by a signal; otherwise it returns 0. More... | |
int | senderSignalIndex () const |
virtual void | timerEvent (QTimerEvent *) |
This event handler can be reimplemented in a subclass to receive timer events for the object. More... | |
Protected Variables inherited from QObject | |
QScopedPointer< QObjectData > | d_ptr |
Static Protected Variables inherited from QObject | |
static const QMetaObject | staticQtMetaObject |
Related Functions inherited from QObject | |
T | qFindChildqFindChildren (const QObject *obj, const QString &name)() |
QList< T > | qFindChildrenqFindChildren (const QObject *obj, const QString &name)() |
QList< T > | qFindChildrenqFindChildren (const QObject *obj, const QRegExp ®Exp)() |
T * | qobject_cast (QObject *object) |
QObjectList | |
void * | qt_find_obj_child (QObject *parent, const char *type, const QString &name) |
Returns a pointer to the object named name that inherits type and with a given parent. More... | |
The QEventLoop class provides a means of entering and leaving an event loop.
At any time, you can create a QEventLoop object and call exec() on it to start a local event loop. From within the event loop, calling exit() will force exec() to return.
Definition at line 55 of file qeventloop.h.
This enum controls the types of events processed by the processEvents() functions.
Enumerator | |
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AllEvents | |
ExcludeUserInputEvents | |
ExcludeSocketNotifiers | |
WaitForMoreEvents | |
X11ExcludeTimers | |
DeferredDeletion | |
EventLoopExec | |
DialogExec |
Definition at line 64 of file qeventloop.h.
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explicit |
Constructs an event loop object with the given parent.
Definition at line 117 of file qeventloop.cpp.
QEventLoop::~QEventLoop | ( | ) |
int QEventLoop::exec | ( | ProcessEventsFlags | flags = AllEvents | ) |
Enters the main event loop and waits until exit() is called.
Returns the value that was passed to exit().
If flags are specified, only events of the types allowed by the flags will be processed.
It is necessary to call this function to start event handling. The main event loop receives events from the window system and dispatches these to the application widgets.
Generally speaking, no user interaction can take place before calling exec(). As a special case, modal widgets like QMessageBox can be used before calling exec(), because modal widgets use their own local event loop.
To make your application perform idle processing (i.e. executing a special function whenever there are no pending events), use a QTimer with 0 timeout. More sophisticated idle processing schemes can be achieved using processEvents().
Definition at line 181 of file qeventloop.cpp.
Referenced by QTestEventLoop::enterLoop(), QScriptEngineDebuggerBackend::event(), QThread::exec(), QCoreApplication::exec(), QCoreApplication::hasPendingEvents(), QMenuPrivate::hideMenu(), QComboBox::hidePopup(), QMenuPrivate::hideUpToMenuBar(), QDBusConnectionPrivate::sendWithReply(), QHttpThreadDelegate::startRequestSynchronously(), and QNetworkSession::waitForOpened().
void QEventLoop::exit | ( | int | returnCode = 0 | ) |
Tells the event loop to exit with a return code.
After this function has been called, the event loop returns from the call to exec(). The exec() function returns returnCode.
By convention, a returnCode of 0 means success, and any non-zero value indicates an error.
Note that unlike the C library function of the same name, this function does return to the caller – it is event processing that stops.
Definition at line 288 of file qeventloop.cpp.
Referenced by QPatternist::NetworkLoop::error(), QThread::exit(), QCoreApplication::exit(), QTestEventLoop::exitLoop(), QPatternist::NetworkLoop::finished(), QCoreApplication::hasPendingEvents(), and quit().
bool QEventLoop::isRunning | ( | ) | const |
Returns true if the event loop is running; otherwise returns false.
The event loop is considered running from the time when exec() is called until exit() is called.
Definition at line 306 of file qeventloop.cpp.
Referenced by QScriptEngineDebuggerBackend::event(), QScriptEngineDebuggerBackend::resume(), and QScriptEngineDebuggerBackendPrivate::~QScriptEngineDebuggerBackendPrivate().
bool QEventLoop::processEvents | ( | ProcessEventsFlags | flags = AllEvents | ) |
Processes pending events that match flags until there are no more events to process.
Returns true if pending events were handled; otherwise returns false.
This function is especially useful if you have a long running operation and want to show its progress without allowing user input; i.e. by using the ExcludeUserInputEvents flag.
This function is simply a wrapper for QAbstractEventDispatcher::processEvents(). See the documentation for that function for details.
Definition at line 148 of file qeventloop.cpp.
Referenced by exec(), and processEvents().
void QEventLoop::processEvents | ( | ProcessEventsFlags | flags, |
int | maxTime | ||
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Process pending events that match flags for a maximum of maxTime milliseconds, or until there are no more events to process, whichever is shorter.
This function is especially useful if you have a long running operation and want to show its progress without allowing user input, i.e. by using the ExcludeUserInputEvents flag.
Notes:
Definition at line 255 of file qeventloop.cpp.
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slot |
Tells the event loop to exit normally.
Same as exit(0).
Definition at line 332 of file qeventloop.cpp.
Referenced by QScriptEngineDebuggerBackend::resume(), and QScriptEngineDebuggerBackendPrivate::~QScriptEngineDebuggerBackendPrivate().
void QEventLoop::wakeUp | ( | ) |
Wakes up the event loop.
Definition at line 317 of file qeventloop.cpp.