Qt 4.8
|
The QSound class provides access to the platform audio facilities. More...
#include <qsound.h>
Public Slots | |
void | play () |
Starts playing the sound specified by this QSound object. More... | |
void | stop () |
Stops the sound playing. More... | |
Public Slots inherited from QObject | |
void | deleteLater () |
Schedules this object for deletion. More... | |
Public Functions | |
QString | fileName () const |
Returns the filename associated with this QSound object. More... | |
bool | isFinished () const |
Returns true if the sound has finished playing; otherwise returns false. More... | |
int | loops () const |
Returns the number of times the sound will play. More... | |
int | loopsRemaining () const |
Returns the remaining number of times the sound will loop (this value decreases each time the sound is played). More... | |
QSound (const QString &filename, QObject *parent=0) | |
Constructs a QSound object from the file specified by the given filename and with the given parent. More... | |
void | setLoops (int) |
Sets the sound to repeat the given number of times when it is played. More... | |
~QSound () | |
Destroys this sound object. More... | |
Public Functions inherited from QObject | |
bool | blockSignals (bool b) |
If block is true, signals emitted by this object are blocked (i.e., emitting a signal will not invoke anything connected to it). More... | |
const QObjectList & | children () const |
Returns a list of child objects. More... | |
bool | connect (const QObject *sender, const char *signal, const char *member, Qt::ConnectionType type=Qt::AutoConnection) const |
bool | disconnect (const char *signal=0, const QObject *receiver=0, const char *member=0) |
bool | disconnect (const QObject *receiver, const char *member=0) |
void | dumpObjectInfo () |
Dumps information about signal connections, etc. More... | |
void | dumpObjectTree () |
Dumps a tree of children to the debug output. More... | |
QList< QByteArray > | dynamicPropertyNames () const |
Returns the names of all properties that were dynamically added to the object using setProperty(). More... | |
virtual bool | event (QEvent *) |
This virtual function receives events to an object and should return true if the event e was recognized and processed. More... | |
virtual bool | eventFilter (QObject *, QEvent *) |
Filters events if this object has been installed as an event filter for the watched object. More... | |
template<typename T > | |
T | findChild (const QString &aName=QString()) const |
Returns the child of this object that can be cast into type T and that is called name, or 0 if there is no such object. More... | |
template<typename T > | |
QList< T > | findChildren (const QString &aName=QString()) const |
Returns all children of this object with the given name that can be cast to type T, or an empty list if there are no such objects. More... | |
template<typename T > | |
QList< T > | findChildren (const QRegExp &re) const |
bool | inherits (const char *classname) const |
Returns true if this object is an instance of a class that inherits className or a QObject subclass that inherits className; otherwise returns false. More... | |
void | installEventFilter (QObject *) |
Installs an event filter filterObj on this object. More... | |
bool | isWidgetType () const |
Returns true if the object is a widget; otherwise returns false. More... | |
void | killTimer (int id) |
Kills the timer with timer identifier, id. More... | |
virtual const QMetaObject * | metaObject () const |
Returns a pointer to the meta-object of this object. More... | |
void | moveToThread (QThread *thread) |
Changes the thread affinity for this object and its children. More... | |
QString | objectName () const |
QObject * | parent () const |
Returns a pointer to the parent object. More... | |
QVariant | property (const char *name) const |
Returns the value of the object's name property. More... | |
Q_INVOKABLE | QObject (QObject *parent=0) |
Constructs an object with parent object parent. More... | |
void | removeEventFilter (QObject *) |
Removes an event filter object obj from this object. More... | |
void | setObjectName (const QString &name) |
void | setParent (QObject *) |
Makes the object a child of parent. More... | |
bool | setProperty (const char *name, const QVariant &value) |
Sets the value of the object's name property to value. More... | |
void | setUserData (uint id, QObjectUserData *data) |
bool | signalsBlocked () const |
Returns true if signals are blocked; otherwise returns false. More... | |
int | startTimer (int interval) |
Starts a timer and returns a timer identifier, or returns zero if it could not start a timer. More... | |
QThread * | thread () const |
Returns the thread in which the object lives. More... | |
QObjectUserData * | userData (uint id) const |
virtual | ~QObject () |
Destroys the object, deleting all its child objects. More... | |
Static Public Functions | |
static bool | isAvailable () |
Returns true if sound facilities exist on the platform; otherwise returns false. More... | |
static void | play (const QString &filename) |
Plays the sound stored in the file specified by the given filename. More... | |
Static Public Functions inherited from QObject | |
static bool | connect (const QObject *sender, const char *signal, const QObject *receiver, const char *member, Qt::ConnectionType=Qt::AutoConnection) |
Creates a connection of the given type from the signal in the sender object to the method in the receiver object. More... | |
static bool | connect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &method, Qt::ConnectionType type=Qt::AutoConnection) |
static bool | disconnect (const QObject *sender, const char *signal, const QObject *receiver, const char *member) |
Disconnects signal in object sender from method in object receiver. More... | |
static bool | disconnect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &member) |
static uint | registerUserData () |
static QString | tr (const char *sourceText, const char *comment=0, int n=-1) |
static QString | trUtf8 (const char *sourceText, const char *comment=0, int n=-1) |
Friends | |
class | QAuServer |
Additional Inherited Members | |
Signals inherited from QObject | |
void | destroyed (QObject *=0) |
This signal is emitted immediately before the object obj is destroyed, and can not be blocked. More... | |
Static Public Variables inherited from QObject | |
static const QMetaObject | staticMetaObject |
This variable stores the meta-object for the class. More... | |
Protected Functions inherited from QObject | |
virtual void | childEvent (QChildEvent *) |
This event handler can be reimplemented in a subclass to receive child events. More... | |
virtual void | connectNotify (const char *signal) |
This virtual function is called when something has been connected to signal in this object. More... | |
virtual void | customEvent (QEvent *) |
This event handler can be reimplemented in a subclass to receive custom events. More... | |
virtual void | disconnectNotify (const char *signal) |
This virtual function is called when something has been disconnected from signal in this object. More... | |
QObject (QObjectPrivate &dd, QObject *parent=0) | |
int | receivers (const char *signal) const |
Returns the number of receivers connected to the signal. More... | |
QObject * | sender () const |
Returns a pointer to the object that sent the signal, if called in a slot activated by a signal; otherwise it returns 0. More... | |
int | senderSignalIndex () const |
virtual void | timerEvent (QTimerEvent *) |
This event handler can be reimplemented in a subclass to receive timer events for the object. More... | |
Protected Variables inherited from QObject | |
QScopedPointer< QObjectData > | d_ptr |
Static Protected Variables inherited from QObject | |
static const QMetaObject | staticQtMetaObject |
Related Functions inherited from QObject | |
T | qFindChildqFindChildren (const QObject *obj, const QString &name)() |
QList< T > | qFindChildrenqFindChildren (const QObject *obj, const QString &name)() |
QList< T > | qFindChildrenqFindChildren (const QObject *obj, const QRegExp ®Exp)() |
T * | qobject_cast (QObject *object) |
QObjectList | |
void * | qt_find_obj_child (QObject *parent, const char *type, const QString &name) |
Returns a pointer to the object named name that inherits type and with a given parent. More... | |
The QSound class provides access to the platform audio facilities.
Qt provides the most commonly required audio operation in GUI applications: asynchronously playing a sound file. This is most easily accomplished using the static play() function:
Alternatively, create a QSound object from the sound file first and then call the play() slot:
Once created a QSound object can be queried for its fileName() and total number of loops() (i.e. the number of times the sound will play). The number of repetitions can be altered using the setLoops() function. While playing the sound, the loopsRemaining() function returns the remaining number of repetitions. Use the isFinished() function to determine whether the sound has finished playing.
Sounds played using a QSound object may use more memory than the static play() function, but it may also play more immediately (depending on the underlying platform audio facilities). Use the static isAvailable() function to determine whether sound facilities exist on the platform. Which facilities that are actually used varies:
Platform | Audio Facility |
Microsoft Windows | The underlying multimedia system is used; only WAVE format sound files are supported. |
X11 | The ftp://ftp.x.org/contrib/audio/nas/ "Network Audio System" is used if available, otherwise all operations work silently. NAS supports WAVE and AU files. |
Mac OS X | NSSound is used. All formats that NSSound supports, including QuickTime formats, are supported by Qt for Mac OS X. |
Qt for Embedded Linux | A built-in mixing sound server is used, accessing /dev/dsp directly. Only the WAVE format is supported. |
Symbian | CMdaAudioPlayerUtility is used. All formats that Symbian OS or devices support are supported also by Qt. |
Note that QSound does not support resources. This might be fixed in a future Qt version.
Constructs a QSound object from the file specified by the given filename and with the given parent.
This may use more memory than the static play() function, but it may also play more immediately (depending on the underlying platform audio facilities).
Definition at line 189 of file qsound.cpp.
QSound::~QSound | ( | ) |
Destroys this sound object.
If the sound is not finished playing, the stop() function is called before the sound object is destructed.
Definition at line 225 of file qsound.cpp.
QString QSound::fileName | ( | ) | const |
Returns the filename associated with this QSound object.
Definition at line 312 of file qsound.cpp.
Referenced by QAuServerNAS::init(), QAuServerWindows::play(), QAuServerMac::play(), QAuServerQWS::play(), and QAuBucketQWS::QAuBucketQWS().
|
static |
Returns true if sound facilities exist on the platform; otherwise returns false.
If no sound is available, all QSound operations work silently and quickly. An application may choose either to notify the user if sound is crucial to the application or to operate silently without bothering the user.
Note: On Windows this always returns true because some sound card drivers do not implement a way to find out whether it is available or not.
Definition at line 347 of file qsound.cpp.
bool QSound::isFinished | ( | ) | const |
Returns true if the sound has finished playing; otherwise returns false.
Definition at line 236 of file qsound.cpp.
Referenced by ~QSound().
int QSound::loops | ( | ) | const |
Returns the number of times the sound will play.
Definition at line 269 of file qsound.cpp.
Referenced by QAuServerWindows::play().
int QSound::loopsRemaining | ( | ) | const |
Returns the remaining number of times the sound will loop (this value decreases each time the sound is played).
Definition at line 281 of file qsound.cpp.
Referenced by QAuServerNAS::setDone().
|
static |
Plays the sound stored in the file specified by the given filename.
Definition at line 174 of file qsound.cpp.
|
slot |
Starts playing the sound specified by this QSound object.
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
The function returns immediately. Depending on the platform audio facilities, other sounds may stop or be mixed with the new sound. The sound can be played again at any time, possibly mixing or replacing previous plays of the sound.
Definition at line 257 of file qsound.cpp.
void QSound::setLoops | ( | int | number | ) |
Sets the sound to repeat the given number of times when it is played.
Note that passing the value -1 will cause the sound to loop indefinitely.
Definition at line 301 of file qsound.cpp.
|
slot |
Stops the sound playing.
Note that on Windows the current loop will finish if a sound is played in a loop.
Definition at line 326 of file qsound.cpp.
Referenced by ~QSound().