Qt 4.8
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The QState class provides a general-purpose state for QStateMachine. More...
#include <qstate.h>
Public Types | |
enum | ChildMode { ExclusiveStates, ParallelStates } |
This enum specifies how a state's child states are treated. More... | |
Signals | |
void | finished () |
This signal is emitted when a final child state of this state is entered. More... | |
void | propertiesAssigned () |
This signal is emitted when all properties have been assigned their final value. More... | |
Signals inherited from QAbstractState | |
void | entered () |
This signal is emitted when the state has been entered (after onEntry() has been called). More... | |
void | exited () |
This signal is emitted when the state has been exited (after onExit() has been called). More... | |
Signals inherited from QObject | |
void | destroyed (QObject *=0) |
This signal is emitted immediately before the object obj is destroyed, and can not be blocked. More... | |
Public Functions | |
void | addTransition (QAbstractTransition *transition) |
Adds the given transition. More... | |
QSignalTransition * | addTransition (QObject *sender, const char *signal, QAbstractState *target) |
Adds a transition associated with the given signal of the given sender object, and returns the new QSignalTransition object. More... | |
QAbstractTransition * | addTransition (QAbstractState *target) |
Adds an unconditional transition from this state to the given target state, and returns then new transition object. More... | |
void | assignProperty (QObject *object, const char *name, const QVariant &value) |
Instructs this state to set the property with the given name of the given object to the given value when the state is entered. More... | |
ChildMode | childMode () const |
QAbstractState * | errorState () const |
QAbstractState * | initialState () const |
QState (QState *parent=0) | |
Constructs a new state with the given parent state. More... | |
QState (ChildMode childMode, QState *parent=0) | |
Constructs a new state with the given childMode and the given parent state. More... | |
void | removeTransition (QAbstractTransition *transition) |
Removes the given transition from this state. More... | |
void | setChildMode (ChildMode mode) |
Sets the child mode of this state. More... | |
void | setErrorState (QAbstractState *state) |
Sets this state's error state to be the given state. More... | |
void | setInitialState (QAbstractState *state) |
Sets this state's initial state to be the given state. More... | |
QList< QAbstractTransition * > | transitions () const |
Returns this state's outgoing transitions (i. More... | |
~QState () | |
Destroys this state. More... | |
Public Functions inherited from QAbstractState | |
QStateMachine * | machine () const |
Returns the state machine that this state is part of, or 0 if the state is not part of a state machine. More... | |
QState * | parentState () const |
Returns this state's parent state, or 0 if the state has no parent state. More... | |
~QAbstractState () | |
Destroys this state. More... | |
Public Functions inherited from QObject | |
bool | blockSignals (bool b) |
If block is true, signals emitted by this object are blocked (i.e., emitting a signal will not invoke anything connected to it). More... | |
const QObjectList & | children () const |
Returns a list of child objects. More... | |
bool | connect (const QObject *sender, const char *signal, const char *member, Qt::ConnectionType type=Qt::AutoConnection) const |
bool | disconnect (const char *signal=0, const QObject *receiver=0, const char *member=0) |
bool | disconnect (const QObject *receiver, const char *member=0) |
void | dumpObjectInfo () |
Dumps information about signal connections, etc. More... | |
void | dumpObjectTree () |
Dumps a tree of children to the debug output. More... | |
QList< QByteArray > | dynamicPropertyNames () const |
Returns the names of all properties that were dynamically added to the object using setProperty(). More... | |
virtual bool | eventFilter (QObject *, QEvent *) |
Filters events if this object has been installed as an event filter for the watched object. More... | |
template<typename T > | |
T | findChild (const QString &aName=QString()) const |
Returns the child of this object that can be cast into type T and that is called name, or 0 if there is no such object. More... | |
template<typename T > | |
QList< T > | findChildren (const QString &aName=QString()) const |
Returns all children of this object with the given name that can be cast to type T, or an empty list if there are no such objects. More... | |
template<typename T > | |
QList< T > | findChildren (const QRegExp &re) const |
bool | inherits (const char *classname) const |
Returns true if this object is an instance of a class that inherits className or a QObject subclass that inherits className; otherwise returns false. More... | |
void | installEventFilter (QObject *) |
Installs an event filter filterObj on this object. More... | |
bool | isWidgetType () const |
Returns true if the object is a widget; otherwise returns false. More... | |
void | killTimer (int id) |
Kills the timer with timer identifier, id. More... | |
virtual const QMetaObject * | metaObject () const |
Returns a pointer to the meta-object of this object. More... | |
void | moveToThread (QThread *thread) |
Changes the thread affinity for this object and its children. More... | |
QString | objectName () const |
QObject * | parent () const |
Returns a pointer to the parent object. More... | |
QVariant | property (const char *name) const |
Returns the value of the object's name property. More... | |
Q_INVOKABLE | QObject (QObject *parent=0) |
Constructs an object with parent object parent. More... | |
void | removeEventFilter (QObject *) |
Removes an event filter object obj from this object. More... | |
void | setObjectName (const QString &name) |
void | setParent (QObject *) |
Makes the object a child of parent. More... | |
bool | setProperty (const char *name, const QVariant &value) |
Sets the value of the object's name property to value. More... | |
void | setUserData (uint id, QObjectUserData *data) |
bool | signalsBlocked () const |
Returns true if signals are blocked; otherwise returns false. More... | |
int | startTimer (int interval) |
Starts a timer and returns a timer identifier, or returns zero if it could not start a timer. More... | |
QThread * | thread () const |
Returns the thread in which the object lives. More... | |
QObjectUserData * | userData (uint id) const |
virtual | ~QObject () |
Destroys the object, deleting all its child objects. More... | |
Protected Functions | |
bool | event (QEvent *e) |
Reimplemented Function More... | |
void | onEntry (QEvent *event) |
Reimplemented Function More... | |
void | onExit (QEvent *event) |
Reimplemented Function More... | |
QState (QStatePrivate &dd, QState *parent) | |
Protected Functions inherited from QAbstractState | |
QAbstractState (QState *parent=0) | |
Constructs a new state with the given parent state. More... | |
QAbstractState (QAbstractStatePrivate &dd, QState *parent) | |
Protected Functions inherited from QObject | |
virtual void | childEvent (QChildEvent *) |
This event handler can be reimplemented in a subclass to receive child events. More... | |
virtual void | connectNotify (const char *signal) |
This virtual function is called when something has been connected to signal in this object. More... | |
virtual void | customEvent (QEvent *) |
This event handler can be reimplemented in a subclass to receive custom events. More... | |
virtual void | disconnectNotify (const char *signal) |
This virtual function is called when something has been disconnected from signal in this object. More... | |
QObject (QObjectPrivate &dd, QObject *parent=0) | |
int | receivers (const char *signal) const |
Returns the number of receivers connected to the signal. More... | |
QObject * | sender () const |
Returns a pointer to the object that sent the signal, if called in a slot activated by a signal; otherwise it returns 0. More... | |
int | senderSignalIndex () const |
virtual void | timerEvent (QTimerEvent *) |
This event handler can be reimplemented in a subclass to receive timer events for the object. More... | |
Properties | |
ChildMode | childMode |
the child mode of this state More... | |
QAbstractState * | errorState |
the error state of this state More... | |
QAbstractState * | initialState |
the initial state of this state (one of its child states) More... | |
Additional Inherited Members | |
Public Slots inherited from QObject | |
void | deleteLater () |
Schedules this object for deletion. More... | |
Static Public Functions inherited from QObject | |
static bool | connect (const QObject *sender, const char *signal, const QObject *receiver, const char *member, Qt::ConnectionType=Qt::AutoConnection) |
Creates a connection of the given type from the signal in the sender object to the method in the receiver object. More... | |
static bool | connect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &method, Qt::ConnectionType type=Qt::AutoConnection) |
static bool | disconnect (const QObject *sender, const char *signal, const QObject *receiver, const char *member) |
Disconnects signal in object sender from method in object receiver. More... | |
static bool | disconnect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &member) |
static uint | registerUserData () |
static QString | tr (const char *sourceText, const char *comment=0, int n=-1) |
static QString | trUtf8 (const char *sourceText, const char *comment=0, int n=-1) |
Static Public Variables inherited from QObject | |
static const QMetaObject | staticMetaObject |
This variable stores the meta-object for the class. More... | |
Protected Variables inherited from QObject | |
QScopedPointer< QObjectData > | d_ptr |
Static Protected Variables inherited from QObject | |
static const QMetaObject | staticQtMetaObject |
Related Functions inherited from QObject | |
T | qFindChildqFindChildren (const QObject *obj, const QString &name)() |
QList< T > | qFindChildrenqFindChildren (const QObject *obj, const QString &name)() |
QList< T > | qFindChildrenqFindChildren (const QObject *obj, const QRegExp ®Exp)() |
T * | qobject_cast (QObject *object) |
QObjectList | |
void * | qt_find_obj_child (QObject *parent, const char *type, const QString &name) |
Returns a pointer to the object named name that inherits type and with a given parent. More... | |
The QState class provides a general-purpose state for QStateMachine.
QState objects can have child states, and can have transitions to other states. QState is part of The State Machine Framework.
The addTransition() function adds a transition. The removeTransition() function removes a transition. The transitions() function returns the state's outgoing transitions.
The assignProperty() function is used for defining property assignments that should be performed when a state is entered.
Top-level states must be passed a QStateMachine object as their parent state, or added to a state machine using QStateMachine::addState().
The childMode property determines how child states are treated. For non-parallel state groups, the setInitialState() function must be called to set the initial state. The child states are mutually exclusive states, and the state machine needs to know which child state to enter when the parent state is the target of a transition.
The state emits the QState::finished() signal when a final child state (QFinalState) is entered.
The setErrorState() sets the state's error state. The error state is the state that the state machine will transition to if an error is detected when attempting to enter the state (e.g. because no initial state has been set).
enum QState::ChildMode |
This enum specifies how a state's child states are treated.
Enumerator | |
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ExclusiveStates | |
ParallelStates |
Definition at line 69 of file qstate.h.
QState::QState | ( | QState * | parent = 0 | ) |
Constructs a new state with the given parent state.
Definition at line 168 of file qstate.cpp.
Constructs a new state with the given childMode and the given parent state.
Definition at line 177 of file qstate.cpp.
QState::~QState | ( | ) |
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protected |
Definition at line 187 of file qstate.cpp.
void QState::addTransition | ( | QAbstractTransition * | transition | ) |
Adds the given transition.
The transition has this state as the source. This state takes ownership of the transition.
Definition at line 308 of file qstate.cpp.
Referenced by QStateMachinePrivate::_q_start(), addTransition(), and QStateMachinePrivate::goToState().
QSignalTransition * QState::addTransition | ( | QObject * | sender, |
const char * | signal, | ||
QAbstractState * | target | ||
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Adds a transition associated with the given signal of the given sender object, and returns the new QSignalTransition object.
The transition has this state as the source, and the given target as the target state.
Definition at line 340 of file qstate.cpp.
QAbstractTransition * QState::addTransition | ( | QAbstractState * | target | ) |
Adds an unconditional transition from this state to the given target state, and returns then new transition object.
Definition at line 390 of file qstate.cpp.
Instructs this state to set the property with the given name of the given object to the given value when the state is entered.
Definition at line 250 of file qstate.cpp.
ChildMode QState::childMode | ( | ) | const |
Referenced by QState(), and setInitialState().
QAbstractState* QState::errorState | ( | ) | const |
Referenced by assignProperty().
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protectedvirtual |
Reimplemented Function
Reimplemented from QAbstractState.
Reimplemented in QStateMachine.
Definition at line 509 of file qstate.cpp.
Referenced by QStateMachine::event().
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signal |
This signal is emitted when a final child state of this state is entered.
QAbstractState* QState::initialState | ( | ) | const |
Referenced by onExit(), and QStateMachine::start().
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protectedvirtual |
Reimplemented Function
Implements QAbstractState.
Reimplemented in QStateMachine.
Definition at line 446 of file qstate.cpp.
Referenced by QStateMachine::onEntry().
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protectedvirtual |
Reimplemented Function
Implements QAbstractState.
Reimplemented in QStateMachine.
Definition at line 454 of file qstate.cpp.
Referenced by QStateMachine::onExit().
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signal |
This signal is emitted when all properties have been assigned their final value.
If the state assigns a value to one or more properties for which an animation exists (either set on the transition or as a default animation on the state machine), then the signal will not be emitted until all such animations have finished playing.
If there are no relevant animations, or no property assignments defined for the state, then the signal will be emitted immediately before the state is entered.
void QState::removeTransition | ( | QAbstractTransition * | transition | ) |
Removes the given transition from this state.
The state releases ownership of the transition.
Definition at line 407 of file qstate.cpp.
void QState::setChildMode | ( | ChildMode | mode | ) |
void QState::setErrorState | ( | QAbstractState * | state | ) |
Sets this state's error state to be the given state.
If the error state is not set, or if it is set to 0, the state will inherit its parent's error state recursively. If no error state is set for the state itself or any of its ancestors, an error will cause the machine to stop executing and an error will be printed to the console.
Definition at line 288 of file qstate.cpp.
void QState::setInitialState | ( | QAbstractState * | state | ) |
Sets this state's initial state to be the given state.
state has to be a child of this state.
Definition at line 472 of file qstate.cpp.
QList< QAbstractTransition * > QState::transitions | ( | ) | const |
Returns this state's outgoing transitions (i.
e. transitions where this state is the source state), or an empty list if this state has no outgoing transitions.
Definition at line 437 of file qstate.cpp.
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private |
the child mode of this state
Returns the child mode of this state.
The default value of this property is QState::ExclusiveStates.
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private |
the error state of this state
Returns this state's error state.
Definition at line 65 of file qstate.h.
Referenced by QStateMachinePrivate::findErrorState().
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private |
the initial state of this state (one of its child states)
Returns this state's initial state, or 0 if the state has no initial state.
Definition at line 64 of file qstate.h.
Referenced by QStateMachinePrivate::_q_start(), and QStateMachinePrivate::addStatesToEnter().