Qt 4.8
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The QSystemSemaphore class provides a general counting system semaphore. More...
#include <qsystemsemaphore.h>
Public Types | |
enum | AccessMode { Open, Create } |
This enum is used by the constructor and setKey(). More... | |
enum | SystemSemaphoreError { NoError, PermissionDenied, KeyError, AlreadyExists, NotFound, OutOfResources, UnknownError } |
Public Functions | |
bool | acquire () |
Acquires one of the resources guarded by this semaphore, if there is one available, and returns true. More... | |
SystemSemaphoreError | error () const |
Returns a value indicating whether an error occurred, and, if so, which error it was. More... | |
QString | errorString () const |
Returns a text description of the last error that occurred. More... | |
QString | key () const |
Returns the key assigned to this system semaphore. More... | |
QSystemSemaphore (const QString &key, int initialValue=0, AccessMode mode=Open) | |
Requests a system semaphore for the specified key. More... | |
bool | release (int n=1) |
Releases n resources guarded by the semaphore. More... | |
void | setKey (const QString &key, int initialValue=0, AccessMode mode=Open) |
This function works the same as the constructor. More... | |
~QSystemSemaphore () | |
The destructor destroys the QSystemSemaphore object, but the underlying system semaphore is not removed from the system unless this instance of QSystemSemaphore is the last one existing for that system semaphore. More... | |
Properties | |
QScopedPointer< QSystemSemaphorePrivate > | d |
The QSystemSemaphore class provides a general counting system semaphore.
A semaphore is a generalization of a mutex. While a mutex can be locked only once, a semaphore can be acquired multiple times. Typically, a semaphore is used to protect a certain number of identical resources.
Like its lighter counterpart QSemaphore, a QSystemSemaphore can be accessed from multiple QThread {threads}. Unlike QSemaphore, a QSystemSemaphore can also be accessed from multiple QProcess {processes}. This means QSystemSemaphore is a much heavier class, so if your application doesn't need to access your semaphores across multiple processes, you will probably want to use QSemaphore.
Semaphores support two fundamental operations, acquire() and release():
acquire() tries to acquire one resource. If there isn't a resource available, the call blocks until a resource becomes available. Then the resource is acquired and the call returns.
release() releases one resource so it can be acquired by another process. The function can also be called with a parameter n > 1, which releases n resources.
A system semaphore is created with a string key that other processes can use to use the same semaphore.
Example: Create a system semaphore
A typical application of system semaphores is for controlling access to a circular buffer shared by a producer process and a consumer processes.
When using this class, be aware of the following platform differences:
Windows: QSystemSemaphore does not own its underlying system semaphore. Windows owns it. This means that when all instances of QSystemSemaphore for a particular key have been destroyed, either by having their destructors called, or because one or more processes crash, Windows removes the underlying system semaphore.
Unix:
QSystemSemaphore owns the underlying system semaphore in Unix systems. This means that the last process having an instance of QSystemSemaphore for a particular key must remove the underlying system semaphore in its destructor. If the last process crashes without running the QSystemSemaphore destructor, Unix does not automatically remove the underlying system semaphore, and the semaphore survives the crash. A subsequent process that constructs a QSystemSemaphore with the same key will then be given the existing system semaphore. In that case, if the QSystemSemaphore constructor has specified its QSystemSemaphore::AccessMode {access mode} as QSystemSemaphore::Open , its initial resource count will not be reset to the one provided but remain set to the value it received in the crashed process. To protect against this, the first process to create a semaphore for a particular key (usually a server), must pass its QSystemSemaphore::AccessMode {access mode} as QSystemSemaphore::Create , which will force Unix to reset the resource count in the underlying system semaphore.
When a process using QSystemSemaphore terminates for any reason, Unix automatically reverses the effect of all acquire operations that were not released. Thus if the process acquires a resource and then exits without releasing it, Unix will release that resource.
Symbian: QSystemSemaphore behaves the same as Windows semaphores. In other words, the operating system owns the semaphore and ignores QSystemSemaphore::AccessMode.
Definition at line 58 of file qsystemsemaphore.h.
This enum is used by the constructor and setKey().
Its purpose is to enable handling the problem in Unix implementations of semaphores that survive a crash. In Unix, when a semaphore survives a crash, we need a way to force it to reset its resource count, when the system reuses the semaphore. In Windows and in Symbian, where semaphores can't survive a crash, this enum has no effect.
Enumerator | |
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Open | |
Create |
Definition at line 62 of file qsystemsemaphore.h.
Enumerator | |
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NoError | |
PermissionDenied | |
KeyError | |
AlreadyExists | |
NotFound | |
OutOfResources | |
UnknownError |
Definition at line 68 of file qsystemsemaphore.h.
QSystemSemaphore::QSystemSemaphore | ( | const QString & | key, |
int | initialValue = 0 , |
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AccessMode | mode = Open |
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Requests a system semaphore for the specified key.
The parameters initialValue and mode are used according to the following rules, which are system dependent.
In Unix, if the mode is QSystemSemaphore::Open and the system already has a semaphore identified by key, that semaphore is used, and the semaphore's resource count is not changed, i.e., initialValue is ignored. But if the system does not already have a semaphore identified by key, it creates a new semaphore for that key and sets its resource count to initialValue.
In Unix, if the mode is QSystemSemaphore::Create and the system already has a semaphore identified by key, that semaphore is used, and its resource count is set to initialValue. If the system does not already have a semaphore identified by key, it creates a new semaphore for that key and sets its resource count to initialValue.
In QNX, if the mode is QSystemSemaphore::Create and the system already has a semaphore identified by key, that semaphore will be deleted and the new one will be created for that key with a resource count set to initialValue.
In Windows and in Symbian, mode is ignored, and the system always tries to create a semaphore for the specified key. If the system does not already have a semaphore identified as key, it creates the semaphore and sets its resource count to initialValue. But if the system already has a semaphore identified as key it uses that semaphore and ignores initialValue.
The QSystemSemaphore::AccessMode {mode} parameter is only used in Unix systems to handle the case where a semaphore survives a process crash. In that case, the next process to allocate a semaphore with the same key will get the semaphore that survived the crash, and unless mode is QSystemSemaphore::Create , the resource count will not be reset to initialValue but will retain the initial value it had been given by the crashed process.
Definition at line 178 of file qsystemsemaphore.cpp.
QSystemSemaphore::~QSystemSemaphore | ( | ) |
The destructor destroys the QSystemSemaphore object, but the underlying system semaphore is not removed from the system unless this instance of QSystemSemaphore is the last one existing for that system semaphore.
Two important side effects of the destructor depend on the system. In Windows, if acquire() has been called for this semaphore but not release(), release() will not be called by the destructor, nor will the resource be released when the process exits normally. This would be a program bug which could be the cause of a deadlock in another process trying to acquire the same resource. In Unix, acquired resources that are not released before the destructor is called are automatically released when the process exits.
Definition at line 199 of file qsystemsemaphore.cpp.
bool QSystemSemaphore::acquire | ( | ) |
Acquires one of the resources guarded by this semaphore, if there is one available, and returns true.
If all the resources guarded by this semaphore have already been acquired, the call blocks until one of them is released by another process or thread having a semaphore with the same key.
If false is returned, a system error has occurred. Call error() to get a value of QSystemSemaphore::SystemSemaphoreError that indicates which error occurred.
Definition at line 288 of file qsystemsemaphore.cpp.
QSystemSemaphore::SystemSemaphoreError QSystemSemaphore::error | ( | ) | const |
Returns a value indicating whether an error occurred, and, if so, which error it was.
Definition at line 331 of file qsystemsemaphore.cpp.
QString QSystemSemaphore::errorString | ( | ) | const |
Returns a text description of the last error that occurred.
If error() returns an QSystemSemaphore::SystemSemaphoreError {error value}, call this function to get a text string that describes the error.
Definition at line 366 of file qsystemsemaphore.cpp.
QString QSystemSemaphore::key | ( | ) | const |
Returns the key assigned to this system semaphore.
The key is the name by which the semaphore can be accessed from other processes.
Definition at line 270 of file qsystemsemaphore.cpp.
Referenced by setKey().
bool QSystemSemaphore::release | ( | int | n = 1 | ) |
Releases n resources guarded by the semaphore.
Returns true unless there is a system error.
Example: Create a system semaphore having five resources; acquire them all and then release them all.
This function can also "create" resources. For example, immediately following the sequence of statements above, suppose we add the statement:
Ten new resources are now guarded by the semaphore, in addition to the five that already existed. You would not normally use this function to create more resources.
Definition at line 314 of file qsystemsemaphore.cpp.
void QSystemSemaphore::setKey | ( | const QString & | key, |
int | initialValue = 0 , |
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AccessMode | mode = Open |
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This function works the same as the constructor.
It reconstructs this QSystemSemaphore object. If the new key is different from the old key, calling this function is like calling the destructor of the semaphore with the old key, then calling the constructor to create a new semaphore with the new key. The initialValue and mode parameters are as defined for the constructor.
Definition at line 241 of file qsystemsemaphore.cpp.
Referenced by QSystemSemaphore().
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private |
Definition at line 93 of file qsystemsemaphore.h.
Referenced by acquire(), error(), errorString(), key(), release(), setKey(), and ~QSystemSemaphore().