Qt 4.8
Public Functions | Public Variables | List of all members
QAuServerWindows Class Reference
Inheritance diagram for QAuServerWindows:
QAuServer QObject

Public Functions

int decLoop (QSound *snd)
 
bool okay ()
 
void play (const QString &filename, int loop)
 
void play (QSound *)
 
void playHelper (const QString &filename, int loop, QSound *snd)
 
 QAuServerWindows (QObject *parent)
 
void stop (QSound *)
 
 ~QAuServerWindows ()
 
- Public Functions inherited from QAuServer
virtual void init (QSound *)
 Initializes the sound. More...
 
virtual void play (const QString &filename)
 
 QAuServer (QObject *parent)
 
 ~QAuServer ()
 
- Public Functions inherited from QObject
bool blockSignals (bool b)
 If block is true, signals emitted by this object are blocked (i.e., emitting a signal will not invoke anything connected to it). More...
 
const QObjectListchildren () const
 Returns a list of child objects. More...
 
bool connect (const QObject *sender, const char *signal, const char *member, Qt::ConnectionType type=Qt::AutoConnection) const
 
bool disconnect (const char *signal=0, const QObject *receiver=0, const char *member=0)
 
bool disconnect (const QObject *receiver, const char *member=0)
 
void dumpObjectInfo ()
 Dumps information about signal connections, etc. More...
 
void dumpObjectTree ()
 Dumps a tree of children to the debug output. More...
 
QList< QByteArraydynamicPropertyNames () const
 Returns the names of all properties that were dynamically added to the object using setProperty(). More...
 
virtual bool event (QEvent *)
 This virtual function receives events to an object and should return true if the event e was recognized and processed. More...
 
virtual bool eventFilter (QObject *, QEvent *)
 Filters events if this object has been installed as an event filter for the watched object. More...
 
template<typename T >
findChild (const QString &aName=QString()) const
 Returns the child of this object that can be cast into type T and that is called name, or 0 if there is no such object. More...
 
template<typename T >
QList< T > findChildren (const QString &aName=QString()) const
 Returns all children of this object with the given name that can be cast to type T, or an empty list if there are no such objects. More...
 
template<typename T >
QList< T > findChildren (const QRegExp &re) const
 
bool inherits (const char *classname) const
 Returns true if this object is an instance of a class that inherits className or a QObject subclass that inherits className; otherwise returns false. More...
 
void installEventFilter (QObject *)
 Installs an event filter filterObj on this object. More...
 
bool isWidgetType () const
 Returns true if the object is a widget; otherwise returns false. More...
 
void killTimer (int id)
 Kills the timer with timer identifier, id. More...
 
virtual const QMetaObjectmetaObject () const
 Returns a pointer to the meta-object of this object. More...
 
void moveToThread (QThread *thread)
 Changes the thread affinity for this object and its children. More...
 
QString objectName () const
 
QObjectparent () const
 Returns a pointer to the parent object. More...
 
QVariant property (const char *name) const
 Returns the value of the object's name property. More...
 
Q_INVOKABLE QObject (QObject *parent=0)
 Constructs an object with parent object parent. More...
 
void removeEventFilter (QObject *)
 Removes an event filter object obj from this object. More...
 
void setObjectName (const QString &name)
 
void setParent (QObject *)
 Makes the object a child of parent. More...
 
bool setProperty (const char *name, const QVariant &value)
 Sets the value of the object's name property to value. More...
 
void setUserData (uint id, QObjectUserData *data)
 
bool signalsBlocked () const
 Returns true if signals are blocked; otherwise returns false. More...
 
int startTimer (int interval)
 Starts a timer and returns a timer identifier, or returns zero if it could not start a timer. More...
 
QThreadthread () const
 Returns the thread in which the object lives. More...
 
QObjectUserDatauserData (uint id) const
 
virtual ~QObject ()
 Destroys the object, deleting all its child objects. More...
 

Public Variables

HANDLE current
 
HANDLE event
 
HANDLE mutex
 

Additional Inherited Members

- Public Slots inherited from QObject
void deleteLater ()
 Schedules this object for deletion. More...
 
- Signals inherited from QObject
void destroyed (QObject *=0)
 This signal is emitted immediately before the object obj is destroyed, and can not be blocked. More...
 
- Static Public Functions inherited from QObject
static bool connect (const QObject *sender, const char *signal, const QObject *receiver, const char *member, Qt::ConnectionType=Qt::AutoConnection)
 Creates a connection of the given type from the signal in the sender object to the method in the receiver object. More...
 
static bool connect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &method, Qt::ConnectionType type=Qt::AutoConnection)
 
static bool disconnect (const QObject *sender, const char *signal, const QObject *receiver, const char *member)
 Disconnects signal in object sender from method in object receiver. More...
 
static bool disconnect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &member)
 
static uint registerUserData ()
 
static QString tr (const char *sourceText, const char *comment=0, int n=-1)
 
static QString trUtf8 (const char *sourceText, const char *comment=0, int n=-1)
 
- Static Public Variables inherited from QObject
static const QMetaObject staticMetaObject
 This variable stores the meta-object for the class. More...
 
- Protected Functions inherited from QAuServer
QAuBucketbucket (QSound *)
 Returns the internal bucket record of sound s. More...
 
int decLoop (QSound *)
 Decrements the QSound::loopRemaining() value for sound s, returning the result. More...
 
void setBucket (QSound *, QAuBucket *)
 Sets the internal bucket record of sound s to b, deleting any previous setting. More...
 
- Protected Functions inherited from QObject
virtual void childEvent (QChildEvent *)
 This event handler can be reimplemented in a subclass to receive child events. More...
 
virtual void connectNotify (const char *signal)
 This virtual function is called when something has been connected to signal in this object. More...
 
virtual void customEvent (QEvent *)
 This event handler can be reimplemented in a subclass to receive custom events. More...
 
virtual void disconnectNotify (const char *signal)
 This virtual function is called when something has been disconnected from signal in this object. More...
 
 QObject (QObjectPrivate &dd, QObject *parent=0)
 
int receivers (const char *signal) const
 Returns the number of receivers connected to the signal. More...
 
QObjectsender () const
 Returns a pointer to the object that sent the signal, if called in a slot activated by a signal; otherwise it returns 0. More...
 
int senderSignalIndex () const
 
virtual void timerEvent (QTimerEvent *)
 This event handler can be reimplemented in a subclass to receive timer events for the object. More...
 
- Protected Variables inherited from QObject
QScopedPointer< QObjectDatad_ptr
 
- Static Protected Variables inherited from QObject
static const QMetaObject staticQtMetaObject
 

Detailed Description

Definition at line 56 of file qsound_win.cpp.

Constructors and Destructors

◆ QAuServerWindows()

QAuServerWindows::QAuServerWindows ( QObject parent)

Definition at line 77 of file qsound_win.cpp.

Referenced by qt_new_audio_server().

77  :
78  QAuServer(parent), current(0)
79 {
80  mutex = CreateMutex(0, 0, 0);
81  event = CreateEvent(0, FALSE, FALSE, 0);
82 }
#define FALSE
Synonym for false.
Definition: qglobal.h:1019
QAuServer(QObject *parent)
Definition: qsound.cpp:54

◆ ~QAuServerWindows()

QAuServerWindows::~QAuServerWindows ( )

Definition at line 84 of file qsound_win.cpp.

85 {
86  HANDLE mtx = mutex;
87  WaitForSingleObject(mtx, INFINITE);
88  mutex = 0;
89 
90  ReleaseMutex(mtx);
91  CloseHandle(mtx);
92  CloseHandle(event);
93 }
void * HANDLE
Definition: qnamespace.h:1671

Functions

◆ decLoop()

int QAuServerWindows::decLoop ( QSound snd)
inline

Definition at line 70 of file qsound_win.cpp.

Referenced by SoundPlayProc().

70 { return QAuServer::decLoop(snd); }
int decLoop(QSound *)
Decrements the QSound::loopRemaining() value for sound s, returning the result.
Definition: qsound.cpp:374

◆ okay()

bool QAuServerWindows::okay ( )
virtual

Implements QAuServer.

Definition at line 191 of file qsound_win.cpp.

192 {
193  return true;
194 }

◆ play() [1/2]

void QAuServerWindows::play ( const QString filename,
int  loop 
)

Definition at line 172 of file qsound_win.cpp.

173 {
174  playHelper(filename, loop, 0);
175 }
void playHelper(const QString &filename, int loop, QSound *snd)
Definition: qsound_win.cpp:155

◆ play() [2/2]

void QAuServerWindows::play ( QSound s)
virtual

Implements QAuServer.

Definition at line 177 of file qsound_win.cpp.

178 {
179  playHelper(s->fileName(), s->loops(), s);
180 }
void playHelper(const QString &filename, int loop, QSound *snd)
Definition: qsound_win.cpp:155
QString fileName() const
Returns the filename associated with this QSound object.
Definition: qsound.cpp:312
int loops() const
Returns the number of times the sound will play.
Definition: qsound.cpp:269

◆ playHelper()

void QAuServerWindows::playHelper ( const QString filename,
int  loop,
QSound snd 
)

Definition at line 155 of file qsound_win.cpp.

Referenced by play().

156 {
157  if (loop == 0)
158  return;
159  // busy?
160  if (WaitForSingleObject(mutex, 0) == WAIT_TIMEOUT)
161  return;
162  ReleaseMutex(mutex);
163 
164  DWORD threadid = 0;
165  SoundInfo info(filename, loop, snd, this);
166  current = CreateThread(0, 0, SoundPlayProc, &info, 0, &threadid);
167  CloseHandle(current);
168 
169  WaitForSingleObject(event, INFINITE);
170 }
static mach_timebase_info_data_t info
DWORD WINAPI SoundPlayProc(LPVOID param)
Definition: qsound_win.cpp:108

◆ stop()

void QAuServerWindows::stop ( QSound )
virtual

Implements QAuServer.

Definition at line 182 of file qsound_win.cpp.

183 {
184  // stop unlooped sound
185  if (!current)
186  PlaySound(0, 0, 0);
187  // stop after loop is done
188  current = 0;
189 }

Properties

◆ current

HANDLE QAuServerWindows::current

Definition at line 72 of file qsound_win.cpp.

Referenced by playHelper(), SoundPlayProc(), and stop().

◆ event

HANDLE QAuServerWindows::event

Definition at line 74 of file qsound_win.cpp.

Referenced by playHelper(), SoundPlayProc(), and ~QAuServerWindows().

◆ mutex

HANDLE QAuServerWindows::mutex

Definition at line 73 of file qsound_win.cpp.

Referenced by playHelper(), QAuServerWindows(), SoundPlayProc(), and ~QAuServerWindows().


The documentation for this class was generated from the following file: