Qt 4.8
qdirectfbwindow.h
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41 
42 #ifndef QDIRECTFBWINDOW_H
43 #define QDIRECTFBWINDOW_H
44 
45 #include <QPlatformWindow>
46 
47 #include "qdirectfbconvenience.h"
48 #include "qdirectfbinput.h"
49 
51 
53 {
54 public:
55  QDirectFbWindow(QWidget *tlw, QDirectFbInput *inputhandler);
57 
58  void setGeometry(const QRect &rect);
59  void setOpacity(qreal level);
60 
61  void setVisible(bool visible);
62 
63  Qt::WindowFlags setWindowFlags(Qt::WindowFlags flags);
64  bool setKeyboardGrabEnabled(bool grab);
65  bool setMouseGrabEnabled(bool grab);
66  void raise();
67  void lower();
68  WId winId() const;
69 
70  IDirectFBWindow *dfbWindow() const;
71 
72  // helper to get access to DirectFB types
73  IDirectFBSurface *dfbSurface();
74 
75 private:
79 };
80 
82 
83 #endif // QDIRECTFBWINDOW_H
Qt::WindowFlags setWindowFlags(Qt::WindowFlags flags)
Requests setting the window flags of this surface to type.
void setOpacity(qreal level)
Reimplement to be able to let Qt set the opacity level of a window.
unsigned long WId
Definition: qwindowdefs.h:119
double qreal
Definition: qglobal.h:1193
#define QT_END_NAMESPACE
This macro expands to.
Definition: qglobal.h:90
void setGeometry(const QRect &rect)
This function is called by Qt whenever a window is moved or the window is resized.
The QWidget class is the base class of all user interface objects.
Definition: qwidget.h:150
The QPlatformWindow class provides an abstraction for top-level windows.
QDirectFbWindow(QWidget *tlw, QDirectFbInput *inputhandler)
IDirectFBSurface * dfbSurface()
QDirectFBPointer< IDirectFBWindow > m_dfbWindow
#define QT_BEGIN_NAMESPACE
This macro expands to.
Definition: qglobal.h:89
IDirectFBWindow * dfbWindow() const
QDirectFBPointer< IDirectFBSurface > m_dfbSurface
bool setMouseGrabEnabled(bool grab)
void lower()
Reimplement to be able to let Qt lower windows to the bottom of the desktop.
The QRect class defines a rectangle in the plane using integer precision.
Definition: qrect.h:58
QDirectFbInput * m_inputHandler
bool setKeyboardGrabEnabled(bool grab)
WId winId() const
Reimplement in subclasses to return a handle to the native window.
void setVisible(bool visible)
Reimplemented in subclasses to show the surface if visible is true, and hide it if visible is false...