Qt 4.8
qglframebufferobject.h
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41 
42 #ifndef QGLFRAMEBUFFEROBJECT_H
43 #define QGLFRAMEBUFFEROBJECT_H
44 
45 #include <QtOpenGL/qgl.h>
46 #include <QtGui/qpaintdevice.h>
47 
49 
51 
53 
56 
58 {
60 public:
61  enum Attachment {
64  Depth
65  };
66 
67  QGLFramebufferObject(const QSize &size, GLenum target = GL_TEXTURE_2D);
68  QGLFramebufferObject(int width, int height, GLenum target = GL_TEXTURE_2D);
69 #if !defined(QT_OPENGL_ES) || defined(Q_QDOC)
70  QGLFramebufferObject(const QSize &size, Attachment attachment,
71  GLenum target = GL_TEXTURE_2D, GLenum internal_format = GL_RGBA8);
72  QGLFramebufferObject(int width, int height, Attachment attachment,
73  GLenum target = GL_TEXTURE_2D, GLenum internal_format = GL_RGBA8);
74 #else
75  QGLFramebufferObject(const QSize &size, Attachment attachment,
76  GLenum target = GL_TEXTURE_2D, GLenum internal_format = GL_RGBA);
77  QGLFramebufferObject(int width, int height, Attachment attachment,
78  GLenum target = GL_TEXTURE_2D, GLenum internal_format = GL_RGBA);
79 #endif
80 
82  QGLFramebufferObject(int width, int height, const QGLFramebufferObjectFormat &format);
83 
84 #ifdef Q_MAC_COMPAT_GL_FUNCTIONS
85  QGLFramebufferObject(const QSize &size, QMacCompatGLenum target = GL_TEXTURE_2D);
86  QGLFramebufferObject(int width, int height, QMacCompatGLenum target = GL_TEXTURE_2D);
87 
88  QGLFramebufferObject(const QSize &size, Attachment attachment,
89  QMacCompatGLenum target = GL_TEXTURE_2D, QMacCompatGLenum internal_format = GL_RGBA8);
90  QGLFramebufferObject(int width, int height, Attachment attachment,
91  QMacCompatGLenum target = GL_TEXTURE_2D, QMacCompatGLenum internal_format = GL_RGBA8);
92 #endif
93 
94  virtual ~QGLFramebufferObject();
95 
97 
98  bool isValid() const;
99  bool isBound() const;
100  bool bind();
101  bool release();
102 
103  GLuint texture() const;
104  QSize size() const;
105  QImage toImage() const;
106  Attachment attachment() const;
107 
108  QPaintEngine *paintEngine() const;
109  GLuint handle() const;
110 
111  static bool bindDefault();
112 
113  static bool hasOpenGLFramebufferObjects();
114 
115  void drawTexture(const QRectF &target, GLuint textureId, GLenum textureTarget = GL_TEXTURE_2D);
116  void drawTexture(const QPointF &point, GLuint textureId, GLenum textureTarget = GL_TEXTURE_2D);
117 #ifdef Q_MAC_COMPAT_GL_FUNCTIONS
118  void drawTexture(const QRectF &target, QMacCompatGLuint textureId, QMacCompatGLenum textureTarget = GL_TEXTURE_2D);
119  void drawTexture(const QPointF &point, QMacCompatGLuint textureId, QMacCompatGLenum textureTarget = GL_TEXTURE_2D);
120 #endif
121 
122  static bool hasOpenGLFramebufferBlit();
123  static void blitFramebuffer(QGLFramebufferObject *target, const QRect &targetRect,
124  QGLFramebufferObject *source, const QRect &sourceRect,
125  GLbitfield buffers = GL_COLOR_BUFFER_BIT,
127 
128 protected:
129  int metric(PaintDeviceMetric metric) const;
130  int devType() const { return QInternal::FramebufferObject; }
131 
132 private:
137 };
138 
141 {
142 public:
143  QGLFramebufferObjectFormat();
144  QGLFramebufferObjectFormat(const QGLFramebufferObjectFormat &other);
145  QGLFramebufferObjectFormat &operator=(const QGLFramebufferObjectFormat &other);
146  ~QGLFramebufferObjectFormat();
147 
148  void setSamples(int samples);
149  int samples() const;
150 
151  void setMipmap(bool enabled);
152  bool mipmap() const;
153 
154  void setAttachment(QGLFramebufferObject::Attachment attachment);
155  QGLFramebufferObject::Attachment attachment() const;
156 
157  void setTextureTarget(GLenum target);
158  GLenum textureTarget() const;
159 
160  void setInternalTextureFormat(GLenum internalTextureFormat);
161  GLenum internalTextureFormat() const;
162 
163 #ifdef Q_MAC_COMPAT_GL_FUNCTIONS
164  void setTextureTarget(QMacCompatGLenum target);
165  void setInternalTextureFormat(QMacCompatGLenum internalTextureFormat);
166 #endif
167 
168  bool operator==(const QGLFramebufferObjectFormat& other) const;
169  bool operator!=(const QGLFramebufferObjectFormat& other) const;
170 
171 private:
172  QGLFramebufferObjectFormatPrivate *d;
173 
174  void detach();
175 };
176 
178 
180 #endif // QGLFRAMEBUFFEROBJECT_H
#define QT_END_NAMESPACE
This macro expands to.
Definition: qglobal.h:90
#define QT_MODULE(x)
Definition: qglobal.h:2783
#define QT_BEGIN_HEADER
Definition: qglobal.h:136
#define Q_OPENGL_EXPORT
Definition: qglobal.h:1455
The QGLFramebufferObject class encapsulates an OpenGL framebuffer object.
The QPointF class defines a point in the plane using floating point precision.
Definition: qpoint.h:214
#define Q_DISABLE_COPY(Class)
Disables the use of copy constructors and assignment operators for the given Class.
Definition: qglobal.h:2523
bool operator!=(QBool b1, bool b2)
Definition: qglobal.h:2026
#define GL_TEXTURE_2D
Attachment
This enum type is used to configure the depth and stencil buffers attached to the framebuffer object ...
The QScopedPointer class stores a pointer to a dynamically allocated object, and deletes it upon dest...
#define QT_BEGIN_NAMESPACE
This macro expands to.
Definition: qglobal.h:89
The QRectF class defines a rectangle in the plane using floating point precision. ...
Definition: qrect.h:511
#define GL_COLOR_BUFFER_BIT
The QImage class provides a hardware-independent image representation that allows direct access to th...
Definition: qimage.h:87
The QPaintEngine class provides an abstract definition of how QPainter draws to a given device on a g...
Definition: qpaintengine.h:90
static void drawTexture(const QRectF &rect, GLuint tex_id, const QSize &texSize, const QRectF &src=QRectF())
virtual QPaintEngine * paintEngine() const =0
unsigned int GLenum
Definition: main.cpp:50
QGLFramebufferObjectFormatPrivate * d
The QRect class defines a rectangle in the plane using integer precision.
Definition: qrect.h:58
QFuture< void > filter(Sequence &sequence, FilterFunction filterFunction)
virtual int metric(PaintDeviceMetric metric) const
#define GL_RGBA
The QSize class defines the size of a two-dimensional object using integer point precision.
Definition: qsize.h:53
#define Q_DECLARE_PRIVATE(Class)
Definition: qglobal.h:2467
#define class
The QGLFramebufferObjectFormat class specifies the format of an OpenGL framebuffer object...
#define QT_END_HEADER
Definition: qglobal.h:137
bool operator==(QBool b1, bool b2)
Definition: qglobal.h:2023
#define enabled
#define GL_NEAREST