42 #ifndef QGLPIXMAPFILTER_P_H 43 #define QGLPIXMAPFILTER_P_H 56 #include <private/qpixmapfilter_p.h> 58 #include <QtOpenGL/qgl.h> 79 template <
typename Filter>
94 #endif // QGLPIXMAPFILTER_P_H The QPainter class performs low-level painting on widgets and other paint devices.
#define QT_END_NAMESPACE
This macro expands to.
virtual ~QGLPixmapFilterBase()
The QPointF class defines a point in the plane using floating point precision.
void draw(QPainter *painter, const QPointF &pos, const QPixmap &src, const QRectF &srcRect=QRectF()) const
GLuint bindTexture(const QImage &image, GLenum target=GL_TEXTURE_2D)
Generates and binds a 2D GL texture to the current context, based on image.
#define QT_BEGIN_NAMESPACE
This macro expands to.
The QRectF class defines a rectangle in the plane using floating point precision. ...
void drawImpl(QPainter *painter, const QPointF &pos, const QPixmap &src, const QRectF &srcRect=QRectF()) const
The QGLPixelBuffer class encapsulates an OpenGL pbuffer.
QRect rect() const
Returns the pixmap's enclosing rectangle.
The QPixmap class is an off-screen image representation that can be used as a paint device...
bool isNull() const
Returns true if the rectangle is a null rectangle, otherwise returns false.