#include "qgraphicsshadereffect_p.h"
#include "qglshaderprogram.h"
#include "gl2paintengineex/qglcustomshaderstage_p.h"
#include <QtGui/qpainter.h>
#include <QtGui/qgraphicsitem.h>
#include <QtGui/private/qgraphicseffect_p.h>
Go to the source code of this file.
◆ QGL_HAVE_CUSTOM_SHADERS
#define QGL_HAVE_CUSTOM_SHADERS 1 |
◆ qglslDefaultImageFragmentShader
const char qglslDefaultImageFragmentShader[] |
|
static |
Initial value:= "\
lowp vec4 customShader(lowp sampler2D imageTexture, highp vec2 textureCoords) { \
return texture2D(imageTexture, textureCoords); \
}\n"
Definition at line 130 of file qgraphicsshadereffect.cpp.