Qt 4.8
qwaylandinputdevice.h
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41 
42 #ifndef QWAYLANDINPUTDEVICE_H
43 #define QWAYLANDINPUTDEVICE_H
44 
45 #include "qwaylandwindow.h"
46 
47 #include <QSocketNotifier>
48 #include <QObject>
49 #include <QtGui/QPlatformIntegration>
50 #include <QtGui/QPlatformScreen>
51 
52 #include <wayland-client.h>
53 
55 
56 class QWaylandWindow;
57 
58 class QWaylandInputDevice {
59 public:
60  QWaylandInputDevice(struct wl_display *display, uint32_t id);
61  void attach(QWaylandBuffer *buffer, int x, int y);
63  struct wl_input_device *wl_input_device() const { return mInputDevice; }
64 
65 private:
66  struct wl_display *mDisplay;
70  static const struct wl_input_device_listener inputDeviceListener;
71  Qt::MouseButtons mButtons;
74  struct xkb_desc *mXkb;
75  Qt::KeyboardModifiers mModifiers;
76  uint32_t mTime;
77 
78  static void inputHandleMotion(void *data,
79  struct wl_input_device *input_device,
80  uint32_t time,
81  int32_t x, int32_t y,
82  int32_t sx, int32_t sy);
83  static void inputHandleButton(void *data,
84  struct wl_input_device *input_device,
85  uint32_t time, uint32_t button, uint32_t state);
86  static void inputHandleKey(void *data,
87  struct wl_input_device *input_device,
88  uint32_t time, uint32_t key, uint32_t state);
89  static void inputHandlePointerFocus(void *data,
90  struct wl_input_device *input_device,
91  uint32_t time, struct wl_surface *surface,
92  int32_t x, int32_t y, int32_t sx, int32_t sy);
93  static void inputHandleKeyboardFocus(void *data,
94  struct wl_input_device *input_device,
95  uint32_t time,
96  struct wl_surface *surface,
97  struct wl_array *keys);
98 };
99 
101 
102 #endif
static void inputHandlePointerFocus(void *data, struct wl_input_device *input_device, uint32_t time, struct wl_surface *surface, int32_t x, int32_t y, int32_t sx, int32_t sy)
#define QT_END_NAMESPACE
This macro expands to.
Definition: qglobal.h:90
struct wl_input_device * wl_input_device() const
QWaylandWindow * mPointerFocus
static void inputHandleButton(void *data, struct wl_input_device *input_device, uint32_t time, uint32_t button, uint32_t state)
QWaylandInputDevice(struct wl_display *display, uint32_t id)
void attach(QWaylandBuffer *buffer, int x, int y)
struct wl_input_device * mInputDevice
QStringList keys
Qt::MouseButtons mButtons
NSWindow * window
#define QT_BEGIN_NAMESPACE
This macro expands to.
Definition: qglobal.h:89
Q_GUI_EXPORT EGLDisplay display()
Definition: qegl.cpp:589
static const char * data(const QByteArray &arr)
static void inputHandleKeyboardFocus(void *data, struct wl_input_device *input_device, uint32_t time, struct wl_surface *surface, struct wl_array *keys)
QWaylandWindow * mKeyboardFocus
static void inputHandleKey(void *data, struct wl_input_device *input_device, uint32_t time, uint32_t key, uint32_t state)
int key
The QPoint class defines a point in the plane using integer precision.
Definition: qpoint.h:53
static void inputHandleMotion(void *data, struct wl_input_device *input_device, uint32_t time, int32_t x, int32_t y, int32_t sx, int32_t sy)
void handleWindowDestroyed(QWaylandWindow *window)
struct wl_display * mDisplay
struct xkb_desc * mXkb
Qt::KeyboardModifiers mModifiers
static const struct wl_input_device_listener inputDeviceListener