Qt 4.8
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The QGLShader class allows OpenGL shaders to be compiled. More...
#include <qglshaderprogram.h>
Public Types | |
enum | ShaderTypeBit { Vertex = 0x0001, Fragment = 0x0002, Geometry = 0x0004 } |
This enum specifies the type of QGLShader that is being created. More... | |
Public Functions | |
bool | compileSourceCode (const char *source) |
Sets the source code for this shader and compiles it. More... | |
bool | compileSourceCode (const QByteArray &source) |
Sets the source code for this shader and compiles it. More... | |
bool | compileSourceCode (const QString &source) |
Sets the source code for this shader and compiles it. More... | |
bool | compileSourceFile (const QString &fileName) |
Sets the source code for this shader to the contents of fileName and compiles it. More... | |
bool | isCompiled () const |
Returns true if this shader has been compiled; false otherwise. More... | |
QString | log () const |
Returns the errors and warnings that occurred during the last compile. More... | |
QGLShader (QGLShader::ShaderType type, QObject *parent=0) | |
Constructs a new QGLShader object of the specified type and attaches it to parent. More... | |
QGLShader (QGLShader::ShaderType type, const QGLContext *context, QObject *parent=0) | |
Constructs a new QGLShader object of the specified type and attaches it to parent. More... | |
GLuint | shaderId () const |
Returns the OpenGL identifier associated with this shader. More... | |
QGLShader::ShaderType | shaderType () const |
Returns the type of this shader. More... | |
QByteArray | sourceCode () const |
Returns the source code for this shader. More... | |
virtual | ~QGLShader () |
Deletes this shader. More... | |
Public Functions inherited from QObject | |
bool | blockSignals (bool b) |
If block is true, signals emitted by this object are blocked (i.e., emitting a signal will not invoke anything connected to it). More... | |
const QObjectList & | children () const |
Returns a list of child objects. More... | |
bool | connect (const QObject *sender, const char *signal, const char *member, Qt::ConnectionType type=Qt::AutoConnection) const |
bool | disconnect (const char *signal=0, const QObject *receiver=0, const char *member=0) |
bool | disconnect (const QObject *receiver, const char *member=0) |
void | dumpObjectInfo () |
Dumps information about signal connections, etc. More... | |
void | dumpObjectTree () |
Dumps a tree of children to the debug output. More... | |
QList< QByteArray > | dynamicPropertyNames () const |
Returns the names of all properties that were dynamically added to the object using setProperty(). More... | |
virtual bool | event (QEvent *) |
This virtual function receives events to an object and should return true if the event e was recognized and processed. More... | |
virtual bool | eventFilter (QObject *, QEvent *) |
Filters events if this object has been installed as an event filter for the watched object. More... | |
template<typename T > | |
T | findChild (const QString &aName=QString()) const |
Returns the child of this object that can be cast into type T and that is called name, or 0 if there is no such object. More... | |
template<typename T > | |
QList< T > | findChildren (const QString &aName=QString()) const |
Returns all children of this object with the given name that can be cast to type T, or an empty list if there are no such objects. More... | |
template<typename T > | |
QList< T > | findChildren (const QRegExp &re) const |
bool | inherits (const char *classname) const |
Returns true if this object is an instance of a class that inherits className or a QObject subclass that inherits className; otherwise returns false. More... | |
void | installEventFilter (QObject *) |
Installs an event filter filterObj on this object. More... | |
bool | isWidgetType () const |
Returns true if the object is a widget; otherwise returns false. More... | |
void | killTimer (int id) |
Kills the timer with timer identifier, id. More... | |
virtual const QMetaObject * | metaObject () const |
Returns a pointer to the meta-object of this object. More... | |
void | moveToThread (QThread *thread) |
Changes the thread affinity for this object and its children. More... | |
QString | objectName () const |
QObject * | parent () const |
Returns a pointer to the parent object. More... | |
QVariant | property (const char *name) const |
Returns the value of the object's name property. More... | |
Q_INVOKABLE | QObject (QObject *parent=0) |
Constructs an object with parent object parent. More... | |
void | removeEventFilter (QObject *) |
Removes an event filter object obj from this object. More... | |
void | setObjectName (const QString &name) |
void | setParent (QObject *) |
Makes the object a child of parent. More... | |
bool | setProperty (const char *name, const QVariant &value) |
Sets the value of the object's name property to value. More... | |
void | setUserData (uint id, QObjectUserData *data) |
bool | signalsBlocked () const |
Returns true if signals are blocked; otherwise returns false. More... | |
int | startTimer (int interval) |
Starts a timer and returns a timer identifier, or returns zero if it could not start a timer. More... | |
QThread * | thread () const |
Returns the thread in which the object lives. More... | |
QObjectUserData * | userData (uint id) const |
virtual | ~QObject () |
Destroys the object, deleting all its child objects. More... | |
Static Public Functions | |
static bool | hasOpenGLShaders (ShaderType type, const QGLContext *context=0) |
Returns true if shader programs of type type are supported on this system; false otherwise. More... | |
Static Public Functions inherited from QObject | |
static bool | connect (const QObject *sender, const char *signal, const QObject *receiver, const char *member, Qt::ConnectionType=Qt::AutoConnection) |
Creates a connection of the given type from the signal in the sender object to the method in the receiver object. More... | |
static bool | connect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &method, Qt::ConnectionType type=Qt::AutoConnection) |
static bool | disconnect (const QObject *sender, const char *signal, const QObject *receiver, const char *member) |
Disconnects signal in object sender from method in object receiver. More... | |
static bool | disconnect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &member) |
static uint | registerUserData () |
static QString | tr (const char *sourceText, const char *comment=0, int n=-1) |
static QString | trUtf8 (const char *sourceText, const char *comment=0, int n=-1) |
Friends | |
class | QGLShaderProgram |
Additional Inherited Members | |
Public Slots inherited from QObject | |
void | deleteLater () |
Schedules this object for deletion. More... | |
Signals inherited from QObject | |
void | destroyed (QObject *=0) |
This signal is emitted immediately before the object obj is destroyed, and can not be blocked. More... | |
Static Public Variables inherited from QObject | |
static const QMetaObject | staticMetaObject |
This variable stores the meta-object for the class. More... | |
Protected Functions inherited from QObject | |
virtual void | childEvent (QChildEvent *) |
This event handler can be reimplemented in a subclass to receive child events. More... | |
virtual void | connectNotify (const char *signal) |
This virtual function is called when something has been connected to signal in this object. More... | |
virtual void | customEvent (QEvent *) |
This event handler can be reimplemented in a subclass to receive custom events. More... | |
virtual void | disconnectNotify (const char *signal) |
This virtual function is called when something has been disconnected from signal in this object. More... | |
QObject (QObjectPrivate &dd, QObject *parent=0) | |
int | receivers (const char *signal) const |
Returns the number of receivers connected to the signal. More... | |
QObject * | sender () const |
Returns a pointer to the object that sent the signal, if called in a slot activated by a signal; otherwise it returns 0. More... | |
int | senderSignalIndex () const |
virtual void | timerEvent (QTimerEvent *) |
This event handler can be reimplemented in a subclass to receive timer events for the object. More... | |
Protected Variables inherited from QObject | |
QScopedPointer< QObjectData > | d_ptr |
Static Protected Variables inherited from QObject | |
static const QMetaObject | staticQtMetaObject |
Related Functions inherited from QObject | |
T | qFindChildqFindChildren (const QObject *obj, const QString &name)() |
QList< T > | qFindChildrenqFindChildren (const QObject *obj, const QString &name)() |
QList< T > | qFindChildrenqFindChildren (const QObject *obj, const QRegExp ®Exp)() |
T * | qobject_cast (QObject *object) |
QObjectList | |
void * | qt_find_obj_child (QObject *parent, const char *type, const QString &name) |
Returns a pointer to the object named name that inherits type and with a given parent. More... | |
The QGLShader class allows OpenGL shaders to be compiled.
This class supports shaders written in the OpenGL Shading Language (GLSL) and in the OpenGL/ES Shading Language (GLSL/ES).
QGLShader and QGLShaderProgram shelter the programmer from the details of compiling and linking vertex and fragment shaders.
Definition at line 62 of file qglshaderprogram.h.
This enum specifies the type of QGLShader that is being created.
Enumerator | |
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Vertex | |
Fragment | |
Geometry |
Definition at line 66 of file qglshaderprogram.h.
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explicit |
Constructs a new QGLShader object of the specified type and attaches it to parent.
If shader programs are not supported, QGLShaderProgram::hasOpenGLShaderPrograms() will return false.
This constructor is normally followed by a call to compileSourceCode() or compileSourceFile().
The shader will be associated with the current QGLContext.
Definition at line 321 of file qglshaderprogram.cpp.
QGLShader::QGLShader | ( | QGLShader::ShaderType | type, |
const QGLContext * | context, | ||
QObject * | parent = 0 |
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Constructs a new QGLShader object of the specified type and attaches it to parent.
If shader programs are not supported, then QGLShaderProgram::hasOpenGLShaderPrograms() will return false.
This constructor is normally followed by a call to compileSourceCode() or compileSourceFile().
The shader will be associated with context.
Definition at line 340 of file qglshaderprogram.cpp.
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virtual |
Deletes this shader.
If the shader has been attached to a QGLShaderProgram object, then the actual shader will stay around until the QGLShaderProgram is destroyed.
Definition at line 358 of file qglshaderprogram.cpp.
bool QGLShader::compileSourceCode | ( | const char * | source | ) |
Sets the source code for this shader and compiles it.
Returns true if the source was successfully compiled, false otherwise.
Definition at line 398 of file qglshaderprogram.cpp.
Referenced by QGLShaderProgram::addShaderFromSourceCode(), compileSourceCode(), compileSourceFile(), QGLEngineSharedShaders::findProgramInCache(), QGLEngineSharedShaders::QGLEngineSharedShaders(), and QGLTextureGlyphCache::resizeTextureData().
bool QGLShader::compileSourceCode | ( | const QByteArray & | source | ) |
Sets the source code for this shader and compiles it.
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
Returns true if the source was successfully compiled, false otherwise.
Definition at line 452 of file qglshaderprogram.cpp.
bool QGLShader::compileSourceCode | ( | const QString & | source | ) |
Sets the source code for this shader and compiles it.
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
Returns true if the source was successfully compiled, false otherwise.
Definition at line 468 of file qglshaderprogram.cpp.
bool QGLShader::compileSourceFile | ( | const QString & | fileName | ) |
Sets the source code for this shader to the contents of fileName and compiles it.
Returns true if the file could be opened and the source compiled, false otherwise.
Definition at line 480 of file qglshaderprogram.cpp.
Referenced by QGLShaderProgram::addShaderFromSourceFile().
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static |
Returns true if shader programs of type type are supported on this system; false otherwise.
The context is used to resolve the GLSL extensions. If context is null, then QGLContext::currentContext() is used.
Definition at line 3477 of file qglshaderprogram.cpp.
bool QGLShader::isCompiled | ( | ) | const |
Returns true if this shader has been compiled; false otherwise.
Definition at line 520 of file qglshaderprogram.cpp.
QString QGLShader::log | ( | ) | const |
Returns the errors and warnings that occurred during the last compile.
Definition at line 531 of file qglshaderprogram.cpp.
Referenced by QGLShaderProgram::addShaderFromSourceCode(), and QGLShaderProgram::addShaderFromSourceFile().
GLuint QGLShader::shaderId | ( | ) | const |
Returns the OpenGL identifier associated with this shader.
Definition at line 542 of file qglshaderprogram.cpp.
QGLShader::ShaderType QGLShader::shaderType | ( | ) | const |
Returns the type of this shader.
Definition at line 365 of file qglshaderprogram.cpp.
Referenced by QGLShaderProgramPrivate::hasShader(), and QGLShaderProgram::link().
QByteArray QGLShader::sourceCode | ( | ) | const |
Returns the source code for this shader.
Definition at line 497 of file qglshaderprogram.cpp.
Referenced by QGLEngineSharedShaders::findProgramInCache().
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friend |
Definition at line 95 of file qglshaderprogram.h.