Qt 4.8
Macros | Variables
glfunctions.h File Reference

Go to the source code of this file.

Macros

#define APIENTRY
 
#define APIENTRYP   *
 
#define GL_BGRA   0x80E1
 
#define GL_CLAMP_TO_EDGE   0x812F
 
#define GL_TEXTURE0   0x84C0
 
#define glActiveTexture   ((type_glActiveTexture)QGLContext::currentContext()->getProcAddress(QLatin1String("glActiveTexture")))
 
#define glGenerateMipmap   ((type_glGenerateMipmap)QGLContext::currentContext()->getProcAddress(QLatin1String("glGenerateMipmap")))
 
#define glVertexAttribPointer   ((type_glVertexAttribPointer)QGLContext::currentContext()->getProcAddress(QLatin1String("glVertexAttribPointer")))
 

Variables

typedef GLboolean
 
typedef GLenum
 
typedef GLint
 
typedef GLsizei
 

Macro Definition Documentation

◆ APIENTRY

#define APIENTRY

Definition at line 57 of file glfunctions.h.

◆ APIENTRYP

#define APIENTRYP   *

Definition at line 58 of file glfunctions.h.

Referenced by qgl_create_context(), and QGLContextPrivate::updateFormatVersion().

◆ GL_BGRA

#define GL_BGRA   0x80E1

◆ GL_CLAMP_TO_EDGE

#define GL_CLAMP_TO_EDGE   0x812F

◆ GL_TEXTURE0

#define GL_TEXTURE0   0x84C0

◆ glActiveTexture

#define glActiveTexture   ((type_glActiveTexture)QGLContext::currentContext()->getProcAddress(QLatin1String("glActiveTexture")))

◆ glGenerateMipmap

#define glGenerateMipmap   ((type_glGenerateMipmap)QGLContext::currentContext()->getProcAddress(QLatin1String("glGenerateMipmap")))

◆ glVertexAttribPointer

#define glVertexAttribPointer   ((type_glVertexAttribPointer)QGLContext::currentContext()->getProcAddress(QLatin1String("glVertexAttribPointer")))

Variable Documentation

◆ GLboolean

typedef GLboolean

◆ GLenum

typedef GLenum

Definition at line 67 of file glfunctions.h.

◆ GLint

typedef GLint

◆ GLsizei

typedef GLsizei

Definition at line 67 of file glfunctions.h.